Blinking Creeper Rework

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Sep 6, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

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    NOW
    Blinking Creeper
    • [​IMG]
    • DMG: 10
    • SPD: 6
    • RNG: 3-5
    • DEF: 0
    • HP: 45
    • Race: Worm
    • Class: Bard
    • Base cost: 82
    • Base Abilities:
      • [​IMG] Attack: Psychic This unit makes a Psychic attack at its Range. This is a basic attack.
      • [​IMG] Petrifying Gaze This champion makes an Psychic attack against target opposing champion at Range 1-3. If damaged, the target becomes Petrified for 4 turns.
      • [​IMG] Worm Lord This champion has Necrosis. When a real enemy champion is destroyed by a champion with Race: Worm or Necrosis within 5 spaces, your shrine's Deployment Zone expands by 1.
      Upgrades:
      • 1 :
        • (10) [​IMG] Horrific Aura 3 For 2 turns, when a champion attacks this unit, that champion becomes Frightened for 2 turns and the attack misses. This effect is hidden until triggered.
        • (4) [​IMG] Vengeful This unit gains +1 DMG every time a real friendly champion which shares a race with this champion is destroyed.
        • (10) [​IMG] Dread Enemy champions within 8 spaces of this champion have -2 DMG.
      • 2 :
        • (3) [​IMG] Detection 3 Enemy units within 5 spaces lose Stealthed and enemy traps within 5 spaces are revealed.
        • (3) [​IMG] Unspeakable When this unit is deployed, all enemy units become Frightened until the end of next turn.
        • (4) [​IMG] Sabotage: Psychic The next enemy champion deployed from the runedock while this champion is in play takes 6 Psychic damage and gains Vulnerability:
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    Blinking Creeper
    NEW
    • [​IMG]
    • DMG: 8
    • SPD: 6
    • RNG: 3-5
    • DEF: 0
    • HP: 45
    • Race: Worm
    • Class: Bard
    • Base cost: ~71-76
    • Base Abilities:
      • [​IMG] Attack: Psychic This unit makes a Psychic attack at its Range. This is a basic attack.
      • [​IMG] Unspeakable When this unit is deployed, all enemy units become Frightened until the end of next turn.
      • [​IMG] Worm Lord This champion has Necrosis. When a real enemy champion is destroyed by a champion with Race: Worm or Necrosis within 5 spaces, your shrine's Deployment Zone expands by 1.
      Upgrades:
      • 1 :
        • [​IMG] Horrific Aura 1 For 2 turns, when a champion attacks this unit, that champion becomes Frightened and the attack misses. This effect is hidden until triggered.
        • [​IMG] Dread Enemy champions within 8 spaces of this champion have -2 DMG.
        • [​IMG] Frightful Blows When this champion successfully attacks a champion with a basic attack, the target is Frightened for 2 turns.
      • 2 :
        • [​IMG] Detection 3 Enemy units within 5 spaces lose Stealthed and enemy traps within 5 spaces are revealed.
        • [​IMG] Psychological Warfare This champion deals 4 additional damage and gives Confused for 4 turns to Frightened champions on basic attacks.
        • [​IMG] Fear 3 Enemy champions within 3 spaces become Frightened for 2 turns.

    • Check out his counter-part here:
     
    Last edited: Sep 6, 2017

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