Freeze in place is either bugged or its text is incorrect. It clearly states "Area Effect 4: Enemy champions gain immobile for 2 turns" However it makes all champions immobile. This bug is highly reproducible, I have done so twice.
Warguard doesnt work and pillars of flame goes through combat awareness (noticed with deep elf manslayer)
Call to Arms grants the nora decrease, but does not give freshly deployed draksar either desert camouflage or mountaineer (the side of the screen still says it gives mountaineer).
1) Pointiff of Al'mara's - Verdict of Al'mara deals it's magic damage, but does not trigger the stun or branded conditions, in some cases. Fom me, it has triggered 1 time out of 3. 2) Truthseeker's - Truthseeker ability, for some reason didn't work for me, when I have equipped someone with Soul reaver, and tried to use the said ability on the newly branded foe. 3) Prince malandurr - Charge lvl2 does not seem to work, didn't try the lvl 1 option, though. (ttired it, lvl 1 charge works) 4) Myx Sandlion - Rage Band doesn't seem to add the abilities given by the item.
Ospryan Valkyrie - now he (she?) has distracting blows (didnt noticed in patch notes abielity name changed) - not distract, and it dont work - don't distract at all... Vashal Vicar has it too - didnt checked if it distracts, but earlier he had dispelling blows... FIXED!! GJ!!
I have another one - spell Mystic Opposition didnt worked in my last game. I had it on Fiorn - he was equipped with Elite Blade, and the opponent casted Reforge. I think Reforge should backfire but it didnt...
Friend found one when playing a deck with Amplify: Frost ability. The new client fails to show the percentages. Pic here: If it doesn't load then: http://imgur.com/a/iaYoC E: Happens with other Amplify: X abilites too, happened with Fire just now.
Minotaur Mageknight - Flame Prison The target of Flame Prison takes 5 fire damage and becomes Charred 4 (equivalent to entering a firewall square) while no firewall square is visible beneath the champion. This does not match the description of Flame Prison. If a friendly Champion (including the Mageknight himself) is adjacent to the champion targeted by flame prison the friendly champion takes 5 fire damage and becomes Charred 4 (equivalent to entering a firewall square). This does not match the description of Flame Prison. Thanks
Still cant break down bog hopper paladin in the rune forge. Still cant break down my sundered land war banner dupes or my provincial markers.