Fun fact: Worms still have access to both Commander and Defender, as well as Improve Range. Op OP (but not actually, who the heck runs Twilight Creeper).
ok your blamed,... i wasnt just talking about deafening aura, theres a ton of nerfs and some i dont understand why, it seems that its always massive amounts of nerfs every patch - why is that needed every time?. just in runes i play an example the skeezick canoneer, barely mentioned by one person. fleshweaver witch, i just know no one was calling op on that, i realize its more the healing aspect but its just stupid changes, how can it cost that much lol.
Fleshweaver was literally only buffed in this patch, and that buff was in compensation for a series of consolidation changes in the past that also led to nerfing the champ.
how is transfer life a buff when it cant heal itself and will slowly die??? i am moaning abouyt its other abilities, swap is ok rest not.. idk when those changes happened hard to tell with the patch notes structure we have.
You are actually right, I was incorrect in referring to Fleshweaver -- had confused it with Rotwrapper. The changes happened with this patch.
It should have been done one or the other. Either range to two OR damage to two. Not both. Now its like meh.
I don't really find it a problem, but shatter plus beneficial/negative equipment for 25n is too efficient.
Congrats...you guys have completely enabled friggin cheese bg's to not only compete but to be dominant. No desire to play in this god forsaken atmosphere.
Yep...wait till u run into this turn 1 counter or die crap...its awesome I've played vs ethereal pool in the past, but with all the changes to the game with this patch, it seems very difficult to beat this garbage now. No cleanse in wrath = soul corruption and crew get to run rampant. Don't pull turn one seism?? gg
The deck is very, very bad. It's a tier-3 noob crusher. I can't think of a single deck that should lose to it.
Oh a shrine popper deck...that's a super old deck. In the past you'd not scry and play low champ focusing on the ones you could get out early until you could get the relics in range of an aoe since Seismic wasn't a thing back then. Did they get some new toys?
I miss when facing ud usually meant you'd need to constantly watch for the ember wasp because it would always be looking to get into range of your shrine for the insta gib Was a nice dynamic when the game shifted from standard to fending off the shrine rush because you are ahead
That deck is so easy to beat, once the ethereal pool dies all the champs lose scornful... so just save Nora to deploy 3 units in one turn!