Dive targets can be invalid

Discussion in 'Bug Reporting' started by Capitulator, Apr 22, 2016.

  1. Capitulator

    Capitulator I need me some PIE!

    Selecting Dive (Mirefolk Stalker) correctly highlighted all water spaces within 6 tiles. Selecting a water tile that was a default water tile with impeding 1 just wrote "invalid target" to the combat log. Selecting a water tile with generated, non-impeding water worked fine.

    This was on the map with the little rivers you have to cross to get to the two fonts near your shrine. I was diving from the shrine deployment zone on the top of the map to a tile in the nearest font.
     
  2. Markoth

    Markoth Lord Inquisitor

    Was it possible that there was a stealth unit on the space?
     
    Capitulator and Goyo like this.
  3. Capitulator

    Capitulator I need me some PIE!

    Nope. This was on turn 2.
     
  4. poinl

    poinl I need me some PIE!

    Check to see if something can tunnel vegetation etc. there. Might not be labeled as a water space. Your comparison was generated so it wasn't map specific.
     

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