Collossal Fesh Descriptions: The first fesh tunnels were made from live gargantuans............Some are still alive......... race: Fesh, size:2v2, class:none Nora:100 HP:60 ATK: 20 DEF:4 RNG:1-4 SPD:4 Base: Cleave Collossal Cast Fesh sacrifice escalate
That flavor text put a idea on my head: Imagine a champion like wavecrusher mechanic wise (as in deploy, wait a moment, met a condition and kill everything) A gigantic fesh with massive HP and defensive abilities, it has a start on cooldown ability that allows him to make a tunnel (with his body) to any place within X spaces that allows friendly champion to travel through them (think of excavator mines) in both places there would be a 2x2 champion (the mouth and the rear) and they would share HP, so your opponent has the chance of killing the champion to stop the teleporting.
ooooo lemme try lemme try: Tito, the Friendly Fesh Tunnel "Imma be, Imma be, Imma be a tunnel" Race: Fesh, Size:2 x 2, Class: Engineer Nora:80 HP: 80 ATK: 0 DEF:1 RNG: 1-2 SPD: 5 Passive Calcify Immobile Unique Planarbound Imma' Bee a Tunnel (Create a replica, of this champion, named Tito's Mouth, on target unoccupied 2x2 space within 8 spaces. This unit loses half of its MAXIMUM HP (rounded down) and the replica has that amount of HP. If so, both Tito and Tito's Mouth gains Colossal, and Unstoppable. Friendly champions adjacent to this champion may be relocated to an adjacent space of Tito's Mouth for 2 AP as long as either Tito and Tito's Mouth is in play. Whenever Tito's Mouth is destroyed or removed from play, this champion loses Imma' Bee a Tunnel permanently. This ability starts on a cooldown of 5 turns). so the effects of imma bee a tunnel would be: EFFECTS: 1) Create a replica, of this champion, named Tito's Mouth, on target 2x2 space within 8 spaces. 2) This unit loses half of its MAXIMUM HP (rounded down) and the replica has that amount of HP. 3) Both Tito and Tito's Mouth gains Colossal, Unstoppable, and Planar Bound. STATIC EFFECTS: 1) Friendly champions adjacent to this champion may be relocated to an adjacent space of Tito's Mouth for 2 AP as long as either Tito and Tito's Mouth is in play. 2) Whenever Tito's Mouth is destroyed or removed from play, this champion loses Imma' Bee a Tunnel permanently 3) Stars on a cooldown of 5 turns. You can't abuse: Relocate: Ally him so you can font-gib, he has Planarbound You cant use him as a fontgibbing Fist of Gheytion because he has Immobile He would only be a pseudo-Voil Transporter that's stationary, basically he's a pseudo AP-gen for adjacent ally champs, so that they can swarm the opponent way easier. Have a 5 turns timebomb ticks until he will be a tunnel.
it could use Scrolls mechanic "starts on CD and doesn't cooldown. when X happens, its CD is reduced by 1". so considering design, X could be anything: kills/attacks/dmg amount.
Name: Colossal Fesh Faction: Shattered Peaks Race: Fesh Class: None Size: 2x2 Rarity: Limited Text: The first fesh tunnels were made from live gargantuans............Some are still alive......... Nora Cost: 99 Champion Stats: Damage: 12 Speed: 5 Range: 1-3 Defense: 3 Health: 60 Champion Abilities: Attack: Physical Tunnel Master: This champion moves directly to target space within 8 spaces. CD: 3 AP: 4 (New ability) Trail: Unstable Ground (At the beginning of each turn and whenever this champion moves, the spaces this unit occupies becomes unstable ground for 3 turns) (New ability) Colossal Planarbound Unique Champion Upgrades: Swallow Whole Ground Crusher (At the beginning of each turn, all spaces within 3 spaces of this champion becomes unstable ground for 4 turns) (New ability) Clamp Slam I also suggest that all feshes can walk to unstable ground without taking damage. This champion is the main tank for the fesh so you could freely set your feshes in play. In upgrades, you can choose Swallow Whole and Clamp for easy kill. Clamp with 1-3 range would be a support for your other fesh in play to set a play until the champion is being clamped. Ground Crusher + Slam would be a very big problem for opposing melee champs.