Magnus the Fallen NOW DMG: 12 SPD: 7 RNG: 1-1 DEF: 2 HP: 50 Race: Barbarian, Human, Undead Class: Paladin Base cost: 88 Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Paralytic Feedback When this champion is successfully attacked by a basic attack from RNG 4 or greater, the attacking champion becomes Paralyzed for 3 turns. Split Hero If this unit is in play with a full-faction battlegroup, it is destroyed. This unit cannot be Reanimated. This unit has Iron Will. You may only have one Split Hero in your battlegroup. This unit counts as a Hero. Upgrades: 1 : (5) Paralytic Strike This champion does double damage to Paralyzed champions. (6) Adaptive When you successfully cast a spell that shares a faction with this unit, it gains +1 DMG. If the spell costs 35 nora or more, it also gains +4 MAX HP. 2 : (15) Lay Hands 1 Target champion within 2 spaces (including this champion) heals HP equal to its max HP. (8) Hammer Throw 2 Make a magical attack with a range of 3-6, at +4 DMG against target enemy unit. (20) Death Touch Target champion within 2 spaces loses 50% of their current HP. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NEW: Magnus the Fallen DMG: 10 SPD: 7 RNG: 1-1 DEF: 2 HP: 55 Race: Barbarian, Human, Undead Class: Paladin Base cost: ~97-103 Base Abilities: Attack: Physical This unit makes a Physical attack at its range. This is a basic attack. Dark Summoning A random champion that shares a race with this champion and has a nora cost of 65 or less from your runedock is automatically deployed on target space. If there are no valid champions, a Level 3 Decayed Mercenary is deployed instead. This ability begins play on cooldown.(CD4; AP cost:3) Warmonger When a friendly real champion is destroyed, this champion gains -1 DEF and +1 DMG. Recharge Spend 5 Charges. Current cooldowns of this champion's other abilities are reduced by 2. Split Hero If this unit is in play with a full-faction battlegroup, it is destroyed. This unit cannot be Reanimated. This unit has Iron Will. You may only have one Split Hero in your battlegroup. This unit counts as a Hero. Upgrades: 1 : Supercharged 2 This unit gains 2 charges at the start of its turn. Death Charged 3 When a real champion is destroyed, this unit gains 3 charges. 2 : Righteous Shield Target champion within 2 spaces becomes Impervious for 2 turns. Regal Presence Friendly champions within 3 spaces that share a race with this champion have Loyalty. Rally 1 Champions (including this one) that come into play under your control within 3 spaces of this unit gain Impervious for 2 turns.
Needs more incentive to play. Dont get me wrong he has good abilities, but he's far too generic for a split hero.