Magus The Fallen Rework:

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Sep 5, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    Magnus the Fallen
    NOW
    • [​IMG]
    • DMG: 12
    • SPD: 7
    • RNG: 1-1
    • DEF: 2
    • HP: 50
    • Race: Barbarian, Human, Undead
    • Class: Paladin
    • Base cost: 88
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Paralytic Feedback When this champion is successfully attacked by a basic attack from RNG 4 or greater, the attacking champion becomes Paralyzed for 3 turns.
      • [​IMG] Split Hero If this unit is in play with a full-faction battlegroup, it is destroyed. This unit cannot be Reanimated. This unit has Iron Will. You may only have one Split Hero in your battlegroup. This unit counts as a Hero.
      Upgrades:
      • 1 :
        • (5) [​IMG] Paralytic Strike This champion does double damage to Paralyzed champions.
        • (6) [​IMG] Adaptive When you successfully cast a spell that shares a faction with this unit, it gains +1 DMG. If the spell costs 35 nora or more, it also gains +4 MAX HP.
      • 2 :
        • (15) Lay Hands 1 Target champion within 2 spaces (including this champion) heals HP equal to its max HP.
        • (8) Hammer Throw 2 Make a magical attack with a range of 3-6, at +4 DMG against target enemy unit.
        • (20) Death Touch Target champion within 2 spaces loses 50% of their current HP.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    NEW:
    Magnus the Fallen
    • [​IMG]
    • DMG: 10
    • SPD: 7
    • RNG: 1-1
    • DEF: 2
    • HP: 55
    • Race: Barbarian, Human, Undead
    • Class: Paladin
    • Base cost: ~97-103
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Dark Summoning A random champion that shares a race with this champion and has a nora cost of 65 or less from your runedock is automatically deployed on target space. If there are no valid champions, a Level 3 Decayed Mercenary is deployed instead. This ability begins play on cooldown.(CD4; AP cost:3)
      • [​IMG] Warmonger When a friendly real champion is destroyed, this champion gains -1 DEF and +1 DMG.
      • [​IMG] Recharge Spend 5 Charges. Current cooldowns of this champion's other abilities are reduced by 2.
      • [​IMG] Split Hero If this unit is in play with a full-faction battlegroup, it is destroyed. This unit cannot be Reanimated. This unit has Iron Will. You may only have one Split Hero in your battlegroup. This unit counts as a Hero.
      Upgrades:
      • 1 :
      • 2 :
        • [​IMG] Righteous Shield Target champion within 2 spaces becomes Impervious for 2 turns.
        • [​IMG] Regal Presence Friendly champions within 3 spaces that share a race with this champion have Loyalty.
        • [​IMG] Rally 1 Champions (including this one) that come into play under your control within 3 spaces of this unit gain Impervious for 2 turns.
     
    Last edited: Sep 7, 2017
  2. Redderrick

    Redderrick I need me some PIE!

    Needs more incentive to play. Dont get me wrong he has good abilities, but he's far too generic for a split hero.
     
    Last edited: Sep 6, 2017
  3. Redderrick

    Redderrick I need me some PIE!

    Edit: Now allows for Valor / Last stand synergy
     

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