Purchasing Poxnora?

Discussion in 'General Discussion' started by Phynixe, Jul 10, 2018.

  1. Phynixe

    Phynixe I need me some PIE!

    If it would be possible to re-vitalize this game by purchasing it, splitting the cost between everyone in the community willing to contribute, and if the price is fair enough to purchase Poxnora, would you all be down to do it?

    And if so, do we have individuals that are familiar with coding and programming?

    This is how desperate I am to keep this game alive. If there's at all a glimmer of hope to ensure this game survives, I'm willing to consider the various paths around the crossroads.
     
  2. Etherielin

    Etherielin The Floof Cultist

    The game currently has 2547 runes (according to the checklist). Sokolov said that each art asset is $500-1000 so at $500/art the Pox artwork would cost $1 273 500 at minimum. That doesn't include the sprites, the systems or anything else, just the art alone.

    In other words: that's a damn big load of money.
     
  3. calisk

    calisk I need me some PIE!

    thats the cost to produce though...not really the cost to buy whole sale from a dieing company.

    that said I still think any final numbers would be well outside the range of this community.
     
  4. fogandsteel

    fogandsteel I need me some PIE!

    Did the developers not recoup their investment by selling runes with all this artwork to us?
    And after these runes have been sold in big quantities and have been in circulation for a while, wouldn't the value of the artwork go down?
     
  5. calisk

    calisk I need me some PIE!

    They really missed their chance on getting income from merchandise.

    They should of been selling pox t-shirts with the custom art, pop figures, statuettes, wall posters, books, and more....they really needed expand their secondary income =/
     
    Last edited: Jul 11, 2018 at 9:50 AM
  6. PoxBot

    PoxBot Well-Known Member

    500 bucks for the art used in Pox is just bad resource management. You could get pretty good deals for 50-100 bucks or even less. Now, they started doing spreads and getting multiple runes out of a single art piece at one point which is good, so even with this inefficient budgeting, that number you pulled is inaccurate by virtue of some of those 500s being multiple runes. There's also recolors, crops and other stuff that would bring it down slightly.

    Like calisk said, a lot of opportunity and potential for such fine art pieces was lost, but then again, advertising was never Pox's forte.
     
  7. MEATMAN

    MEATMAN I need me some PIE!

    best bet is who ever is on top right now making decisions is looking for a buyer already. I personally hope blizzard takes this game over.
     
  8. Cinder405

    Cinder405 I need me some PIE!

    I would have pruchased poxnora hoodies etc. I mean how hard would it have been to sell stuff like that?

    If the game is bought by blizzard it will just be remade i bet. They have loads of cash to spend.
     
  9. poxrooster

    poxrooster The Pox Chameleon

    You don't sell a game for what it cost to make. It sells based upon its sales and physical assets. Another perspective is that the game is worth whatever someone will pay for it. Since Pox has next to no sales, it's basically worthless unless the owner, Art Griffith, revitalizes the game or seeks a quick sale. I've tried to contact Art Griffith through DOG website and LinkedIn about selling the game, but he's hasn't responded to anything. All the games, Pox, Spacewars, and I'm assuming the others, have been abandoned by him. The leads on those games have all verified that he's out of communication. This is the most up-to-date information.
     
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  10. Vorian

    Vorian I need me some PIE!

    Maybe he got done for tax evasion and fled the country lol.
     
  11. Sokolov

    Sokolov The One True Cactuar Desert Owl Games

    It always sound easier than it is. The truth is Pox did try a merchandise store early on (when there were more players) and it made a piddling amount of sales. As someone who does run a business like this, merchandising is a whole new ballgame requiring time and expertise and you don't just go into it. At the same time, it's most profitable when you can mass produce directly with the factory, rather than "print on demand" as a lot of people do now.

    In general, art for a niche game with a niche audience isn't going to be making much once you factor in the labor and legwork required. Pox isn't Magic the Gathering in terms of userbase who wants the art.
     
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  12. Sokolov

    Sokolov The One True Cactuar Desert Owl Games

    It's true that you CAN get art for 50-100 nowadays, but when Pox was in its heyday the freelance art market wasn't as saturated. At the same time, 50-100 tends to be personal, non-commercial rates and you will find that if you want to be able to commercially exploit the art, the costs then to run higher. At the same time, given Pox's production schedule and pipeline, the game also needed contractors who were reliable and could provide sketches/WIP at specific points in time (you may remember one or two expansions being delayed or having runes pushed due to an artist failing to meet deadlines, or in one case, literally ripping art off other people and we had to scramble to get replacement art).
     
    Last edited: Jul 11, 2018 at 3:44 PM
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  13. Sokolov

    Sokolov The One True Cactuar Desert Owl Games

    It's pretty easy nowadays with places like Printful, Redbubble and Zazzle, but some things to keep in mind:
    • Margins are pretty thin on these kinds of things, you are taking like less than 10% goes to the creator in many cases
    • It depends on the terms on the original art piece/contract with the artists, in some cases you don't have merchandising rights
    • These things make positive ROI based on volume, which is why you see merchandise for popular culture stuff more often than for niche things
    • These markets are extremely saturated with tons of good art, and typically you get sales not because of your art, but because of your IP
    I am sure it would have made SOME money, but it's hard to say how much, but it certainly wouldn't have a significant amount.
     
    Last edited: Jul 11, 2018 at 3:49 PM
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  14. darklord48

    darklord48 Forum Royalty

    Bladed Corpse Thong
    There was other merchandise, but that sticks out as what I assume was the #1 seller.
     
  15. calisk

    calisk I need me some PIE!

    If every youtuber can do it, I think a full scale business should be able to manage it.

    It might sound like i think it's easy but i don't, regardless i still think it's a mandatory for most games like these now a days to remain relevant.

    Each piece of pox merch is a small little reminder pox exists.
     
  16. Sokolov

    Sokolov The One True Cactuar Desert Owl Games

  17. Thbigchief

    Thbigchief I need me some PIE!

    :rolleyes: yeeeeeeaaah budddy it did
     
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  18. Phynixe

    Phynixe I need me some PIE!

    It would be remade to reflect the characters that currently exist in WoW/Starcraft/Diablo, similar to Heroes of the Storm.

    So instead of, say, Serkan, we would have Vol'jin.

    Actually, now that I think about it, a Blizzard version of Poxnora would be pretty wicked and fun.
     
  19. Karmavore

    Karmavore MEDIUMALLTIME

    INb4 they rip poxnora and go ahead and shut us down forever.
     
  20. calisk

    calisk I need me some PIE!

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