Statement On the Rune Forge website ( https://poxnora.desertowlgames.com/runes/forge.do ) nothing signifies the experience level (# of stars) that any particular rune has, prior to destroying it for shards. Question(s) Can something be implemented to indicate this, so that one does not accidentally sacrifice runes that are leveled up? Should runes that are leveled up yield a greater amount of shards than runes that are not? Feel free to ask Rune Forge related questions in this thread, if any answers are provided or other questions asked I will update the OP to reflect either.
Hey! Last patch changes: Rune Forge now shows the Champ's level!! (ok, it's not the exact CP amount, but it'd should be enough!!)