This BG is based off a player I saw play a ranked match. Its not exactly the same since I lack certain runes and don't remember everything that he had but this follows it mostly. It isn't a complete fire bg and wasn't meant to be all fire. http://poxbase.com/#!/deck/cjBC3Bc4@c6-c8dc25ckMCa8ca9chC7DC5=sys4@s7FS2ls86sOsAsDs2zr3Tr20eNe2K
Sorry I forgot to add 2 champions that were in my bg by mistake. They are in there now so please rate it.
Well, now it looks better. Though I did exchange a DEP for another Nefari Reaper. I did suggest exchanging the Imp for a Deep Elf Scout with Pilfer and Shadowspawn. Sounds better that way. And I think it's cheaper.
Multiattack 2 and poison 1 on DEP, since it makes it easier to use Relocate or Magical Attack, and have AP left for a basica attack. Believe it or not, she can do some wonders since people will usually kill the teleported champion first. Invigorate 2 and Summon Imp 1 on DES. All that matters is that she gives 4 AP-you summon the Imp just because it works with Pawn. Deflect: Fire and Curse on Imp. I preffer Curse over Mobility due to the debuff, and because it counts towards the attack chain. But it's your choice. Life Siphon and Scythe Whirl on Reaper. Tunnel 2 and Firebomb 3 on Caverunner. Expensive, but effective. Inmortality and Rend 1 on Twins. 61 Nora is more cost effective. Skirmisher and Mason 1 for Dorf. Personally, I prefer him cost 25 nora...and receiving AP from DES.