Red Recognition

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Oct 4, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Gluttony This champion gains 1 AP and +1 DMG for 1 turn for every 25 HP on opposing champions within 3 spaces, rounded down.
      • [​IMG] Weighty When this champion has moved 3 spaces via normal movement, it gains Lumbering for 1 turn.
      • [​IMG] Pride of Ailur When this champion is within 5 spaces of a friendly champion with Soul of Ailur, it gains +4 DMG. This does not stack.
    • Upgrades:
      • 1 :
        • [​IMG] Seismic Leap This champion is relocated to target space within 3 spaces. Non-flying enemy champions within 2 spaces of the target takes 8 Physical damage (this damage ignores DEF), are knocked back 1 space and become Slowed for 2 turns.
      • 2 :
        • [​IMG] Tremor Opposing champions without Lumbering for 2 turns and take 6 Physical damage. Enemy relics in the affected area take 6 Physical damage. This damage ignores DEF.
     
  2. Redderrick

    Redderrick I need me some PIE!

    Last edited: Dec 5, 2017
  3. Redderrick

    Redderrick I need me some PIE!

    Last edited: Dec 5, 2017
    Alakhami likes this.
  4. Redderrick

    Redderrick I need me some PIE!

    newsbuff likes this.
  5. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    Equipt Champion gains Splash: Peach Tonic (AP2;CD3. Units within 2 spaces gain Creativity and Tempo for 2 turns), after this ability has been used 3 times, this equipment is destroyed.
     
    Last edited: Dec 4, 2017
  6. Redderrick

    Redderrick I need me some PIE!

    Last edited: Jun 14, 2018
  7. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    Equipt Champion gains Splash: Serpentine Tonic (AP2;CD3. Units within 2 spaces gain Spur and Violent for 2 turns), after this ability has been used 3 times, this equipment is destroyed.
     
    Last edited: Dec 10, 2017
  8. Redderrick

    Redderrick I need me some PIE!

  9. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    Equipt Champion gains Splash: Umbor Tonic (AP2;CD3. Units within 2 spaces gain True Nature and Relieve for 2 turns), after this ability has been used 3 times, this equipment is destroyed.
     
  10. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack.
      • [​IMG] Anthomancy When this champion is deployed, 6 non-champion runes in your runedock are revealed.
      • [​IMG] Magic Acolyte Whenever a champion takes Magic damage, this champion heals 2 HP. This triggers up to 3 times per turn.
      • [​IMG] Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed.
    • Upgrades:
      • 2 :
        • [​IMG] Teleport 1 This champion loses Rooted and is relocated to target space within 5 spaces.
        • [​IMG] Teleport 2 This champion loses Rooted and is relocated to target space within 6 spaces.
        • [​IMG] Teleport 3 This champion loses Rooted and is relocated to target space within 7 spaces.
     
  11. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Physical This unit makes a Physical attack at its range. This is a basic attack.
      • [​IMG] Inhibiting Touch When this champion successfully damages a champion with a basic attack, that unit becomes Inhibited for 8 turns.
      • [​IMG] Pounce This champion is relocated to the closest non-damaging space to target enemy unit within 5 spaces and deals Physical damage at +2 DMG against the target if able.
    • Upgrades:
      • 1 :
        • [​IMG] Evasive 1 This unit takes 20% less damage (after DEF) from ranged attacks.
        • [​IMG] Evasive 2 This unit takes 35% less damage (after DEF) from ranged attacks.
        • [​IMG] Evasive 3 This unit takes 50% less damage (after DEF) from ranged attacks.
      • 2 :
        • [​IMG] Fire Eater This champion moves unimpeded over Lava. When this champion would take Fire damage, it instead heals HP equal to half the damage that would have been dealt. This champion may not become Charred.
        • [​IMG] Fire Feed At the end of your turn, this unit deals 4 Fire damage to all adjacent enemy champions and heals HP equal to the damage dealt this way. This damage ignores DEF.
        • [​IMG] Immunity: Fire Fire damage that would be dealt to this unit is prevented. This unit may not become Charred.
     
  12. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    Target friendly champion gains +2 MAXHP and +1 DMG for each illuminated unit within 3 spaces. If the friendly unit is a Plant of Treefolk, It gains +4 MAXHP and +2 DMG for each illuminated unit within 3 spaces.
     
    Last edited: Jan 7, 2018
    Alakhami likes this.
  13. Alakhami

    Alakhami I need me some PIE!

    why not add a refund on death while it lasts clause akin to ancients implications?
     
  14. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Arrow This unit makes a Physical attack at its Range. This is a basic attack.
      • [​IMG] Pet: Forest Drake When this champion is deployed, a Level 1 Forest Drake is summoned adjacent to it.
      • [​IMG] Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed.
    • Upgrades:
      • 1 :
        • [​IMG] Combo Attack: Declare Target When this champion makes two successful basic attacks against the same champion in a single turn, that champion becomes Declared as Target for 1 turn (This champion has been declared as a target. Enemy champions that attack it gain 3 AP on the first successful attack per turn).
        • [​IMG] Volley Leader Other friendly Archers within 5 spaces gain a rank of Rain of Arrows.
      • 2 :
        • [​IMG] Train: Defense Target friendly champion within 5 spaces permanently gains +1 DEF. This ability costs 3 nora and does not stack.
        • [​IMG] Train: Mobility Target friendly champion within 5 spaces permanently gains Mobility. This ability costs 4 nora.
        • [​IMG] Train: Damage Target friendly champion within 5 spaces permanently gains +2 DMG. This ability costs 6 nora and does not stack.
     
    newsbuff and Alakhami like this.
  15. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack.
      • [​IMG] Hit and Run When this champion makes a basic attack, it gains Mobility for 1 turn and 1 AP whenever it moves for 1 turn. This effect may trigger up to 3 times per turn.
      • [​IMG] Flight This champion is Sentry.
    • Upgrades:
      • 1 :
      • 2 :
     
    Last edited: Dec 10, 2017
    Alakhami likes this.
  16. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Battle Hymn All friendly champions get Reverie for 1 turn and recovers 2 AP.
      • [​IMG] Soothing Serenade Target champion within 5 spaces becomes Pacified for 2 turns.
      • [​IMG] Demoralizing Descant Target champion within 5 spaces becomes Demoralized 4 (This champion has -2 DMG). This effect stacks.
      • [​IMG] Boundless Vitality When this champion has 20 or more charges, whenever it activates a base ability, the cooldown on that ability is set to 0.
    • Upgrades:
      • 1 :
        • [​IMG] Death Charged 1 When a real champion is destroyed, this unit gains 1 charge.
        • [​IMG] Death Charged 2 When a real champion is destroyed, this unit gains 2 charges.
        • [​IMG] Death Charged 3 When a real champion is destroyed, this unit gains 3 charges.
      • 2 :
        • [​IMG] Tempo When a spell is successfully cast, this champion gains 1 AP.
        • [​IMG] Siren's Song Whenever an enemy champion without Iron Will that is within 5 spaces of this unit moves away from this unit, the enemy is pulled one space directly toward this unit.
        • [​IMG] Sermon Friendly champions that share a race with this one get +1 DEF, +2 DMG and +5 HP until this champion next moves. This ability does not stack.
     
    Last edited: Dec 10, 2017
  17. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Gun This unit makes a Physical attack at its Range. This is a basic attack.
      • [​IMG] Flight This champion is Sentry.
    • Upgrades:
      • 1 :
        • [​IMG] Hunter's Blind Until this unit moves, it gets +3 DMG, its range becomes 4-8, and it will becomed at the end of your turns.
      • 2 :
        • [​IMG] Precision This champion's attacks cannot miss and ignores the effects of Evasive and Reflexes.
        • [​IMG] Strike This champion's attacks ignore DEF if the target's DEF is greater than 0.
     
  18. Redderrick

    Redderrick I need me some PIE!

    New Ability Proposal
    Introduces a new way to prolong attrition but also is balanced because you yourself have to pay 5 HP on your champions to make attacks. A mobile version of Soulreave for each player to keep it balanced.
    Nora Cost: 2

    [​IMG] Dark Emination When a champion(including this one) moves within within 5 spaces of this unit, it loses their basic attacks and gains Corruption (This unit loses 5 HP. For 1 turn, this unit loses its basic attacks and gains Attack: Loss of Life.).
     
    Last edited: Dec 11, 2017
  19. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Dark Emination When a champion(including this one) moves within within 3 spaces of this unit, it loses their basic attacks and gains Corruption (This unit loses 5 HP. For 1 turn, this unit loses its basic attacks and gains Attack: Loss of Life.).
      • [​IMG] Elsari Coven Whenever an opposing champion is deployed into or enters a friendly Dead Magic Zone, it becomes Cursed for 2 turns plus 1 additional turn for each friendly Witch
      • [​IMG] Hero This unit can not be Reanimated. This unit has Iron Will. If this unit is in play while in a split-faction battlegroup, it is destroyed.
    • Upgrades:
      • 1 :
        • [​IMG] Curse 1 This unit makes a 5 dmg attack at range 1-5. If successful, the target becomes Cursed for 2 turns. If the target was already Cursed, then this attack deals an additional 5 damage.
          [​IMG] Curse 2 This unit makes an 8 dmg attack at range 1-5. If successful, the target becomes Cursed for 4 turns. If the target was already Cursed, then this attack deals an additional 5 damage
      • 2 :
        • [​IMG] Pet: Onyx Oniscis When this champion is deployed, an Onyx Onisceis with no upgrades is summoned adjacent to it.
        • [​IMG] Oblivion Shield Damage from the first successful attack made against this champion each turn is prevented.
     
    Last edited: Jul 30, 2018
    newsbuff and Alakhami like this.
  20. Redderrick

    Redderrick I need me some PIE!

    [​IMG]
    • Base Abilities:
      • [​IMG] Attack: Loss of Life This unit makes a Loss of Life attack at its Range against target champion. This is a basic attack.
      • [​IMG] Detection 3 Enemy units within 5 spaces lose and enemy traps within 5 spaces are revealed.
      • [​IMG] Oblivion Shield Damage from the first successful attack made against this champion each turn is prevented.
    • Upgrades:
      • 1 :
      • 2 :
     
    Last edited: Dec 13, 2017

Share This Page