Since we are closing the soe chapter lets remissness what they done for us such as contribution messes anything (remember DOG mods are watching so no swearing)
Curpz raging after losing a game and saying anyone caught cheating would be banned from the game forever lol.
When i started the game ive felt in love with 2 things, the Tomb Lord art and the music, each map had hes own awesome music, and i enjoyed it for like 2 or 3 weeks, so thanks soe, for never fixing that.
my favourite was the mutlple glitches by Soe 1) UD (my fav faction) the acolyte glitch does 2 dmg per chapion move 2) enrage glitch my freind said he had 70 dmg risen monga 3) sunder glitch that was epicly funny
I am relatively biased towards SOE having been involved more with their Community Council and while it is true that they had larger plans with their big MMO games at the time such as EQ/N/2, Free Realms, PS/2, and the such, at the time of their acquisition and during the second year, they did have hopes and goals for it. I can say that for those that went to SOE's Fan Faire that the PoxNora crew enjoyed their time relatively well. There were many significant changes, to the new player experience, such as the faction walkthroughs, theme decks, gold store, drafts, and the like. I honestly believe that the people that worked on the game, tried to make the game successful, that they had good intentions. Of course, having good intentions may not excuse them for their track record with strategy games, of which MtG:T and PoxNora was and will be their last, however, I don't harbor any ill will towards the CM's or the developers that tried to involve themselves in this game.