Skeezick Rocket Surgeon Faction: SL Race: Skeezick Class: Engineer Size: Small Rarity: Uncommon Artwork: A Skeezick cackling manically while welding a rocket to the back of another Skeezick. In the background there is a Skeezick with a rocket already welded to it blasting away. Flavor-Text: When given access to the technology of the Draksar, the Skeezick have been know to develop innovative applications of that technology. Nora Cost: 65 Champion Stats DAM: 8 SPD: 6 RNG: 3-5 DEF: 0 HP: 42 Champion Abilities Explosive Attack (Rank3) Ammo 2 Fire Bomb (Rank 1) Liability Skeezick Alliance *New Ability* This Will Only Hurt a Bit (Target friendly Skeezick with a maximum range of 2 gains Charge 3, if this Skeezick already has Charge 3 it gains break the line instead, if this Skeezick already has break the line, it gains heavy charger instead.) (CD:2) (AP:4) Upgrade Abilities Fire Bomb (Rank 3) Deploy Land Mine Ammo 3 Grant: Fire Aura Questions to Answer: To encourage a healthy discussion and increase the chances of your Rune suggestions being selected please answer the following questions in your suggestion post. What role is this Rune intend to fill? This rune is intended to serve as something of an aggressive support rune for Skeezick decks that helps melee get to the front line quicker. Why isn't this Rune's role being fulfilled by similar Runes? Currently the only rune skeezick have that would be considered a support rune would be the totem of the fallen, and its purpose differs dramatically from what this rune would do. How is this Rune different from what is already in Pox Nora? This rune would hopefully encourage the use of more melee champs in a skeezick deck, which has become very heavily ranged of late. It would allow melee skeezick to get to the fight more quickly. How is this Rune competitive and why would it be used over other Runes? This rune would alter the playstyle in skeezick somewhat, hopefully shifting focus away from range heavy decks and ideally promoting a more balanced deck. What makes this Rune unique and fun to use? This deck would provide skeez with a new ability to play around with and ideally with the knockback caused by explosive attack and break the line it would allow for some interesting play with the various traps and land mines and what not that Skeezick have at their disposal.
I like the idea, However i think for its ability you propose the nora cost of that rune should be higher. Otherwise it sounds like a nice addition to the skeezick's arsenal.
Why would the ability only affect low range skeezicks? I say if a player wants to charge at the enemy with a Cannoneer, let them.
Obviously, to prevent skeezick torch abuse where you charge him into the enemy lines then explode him with 2 firestorms.
I would consider alchemist, drummer, arthromancer and to some extent warmage as support runes as well. Otherwise, great idea.