Here is what my current imp deck looks like: https://poxbase.com/deck/Ch_C25cf3Cy1Ca-caMca+Ca=C6lsys4@s7Fs7ds86sOsDs8@S1lr3TrAr20E2g I don't know how I like imp trickster and might take him out for another deceiver? I really like the imp theme but haven't had much success I would love any and all help!
just mash the mischief button, and don't use screaming imps. Imps should be good for range, and i'd consider a shadow hunter with cloak of long knives. Consider some more champs, so I would consider not doubling on molten cloak and super race
ah yeah, I had screaming imps from when I tried to use lemure's poison cloud + knockback xD it... kinda worked? Without two superiority, would another damage spell be a good idea? echoes or fireblast perhaps?
fire blast/ echos one of the two and I would just take death nova on lemures, I just use them for that kind of work instead of cloud
You should have x2 summoners and x2 vixens in any imp deck. The summons are annoying to deal with now that they have dodge and deflect and they provide additional mischief options. And vixen's nora gen is just too good to be ignored. If you think she'll die too quickly just use leech vitality instead and snowball with her. But with a demon shield and with scapegoat you should be fine. You can even dark pact her as she's the top target for your opponent's removal. I'd take out the molten cloaks out and put one or two demon shields instead or swap them for summoners. I still like booldguard even after her nerf as she provides utility with the imp's knockback, magic option and drive(btw you can drive opponents and then gain global AP with mischief). But I only use one now. Everything else is personal preference. Oh, and you need at least one sacrifice. In any deck.
Imps huh im not sure about were things are at in the meta these days but maybe ill try em too for funzies. The only real problem I see is their high nora cost and low hp so their survivability is severely lacking