As it cleanses idc what else it does Short lived 1 is ok with me cuz UD has no long game and a Bane Shift mid game so if u don't win first 20 mins or so you will lose 90% of the time
Crappy idea...so to get a cleanse you need a bleed theme? Crap crap crap...Davre's idea actually was decent.
In all seriousness though, i don't think UD is in any way bad. Trying to use playerbase as an argument for whether or not a faction is good is a logical fallacy so give it a rest. Sacrifice and retribution are terrific options for units that have been CC'd as it more or less allows you to just recycle your champ back into another. If the unit is in a key position. Masochism a unit who's not. If the CC'd unit was gonna get a kill retribution move something in get both globes deploy again. It's not exactly rocket science, you don't see @badgerale on here all day complaining about UD being bad and he's played this game for a long ass time, perhaps if you tried adapting and improving your playstyle instead of having a whinge on the forums you would find UD to be less bad.
Macca you're garbage...so your input means nothing. The problem with having to double tap something to get a cleanse is because the majority of what needs to be cleansed prevents something from attacking.
I just watched you get owned by reaper and banette. Reaper made tons of mistakes and still whooped your ass and banette was playing imps. You're in no position to be calling anyone garbage
I think the main problem here is you need a crutch like cleanse. Play UD old fashioned and just burn a champ out with sac or ret. I did not know this, thank you.
Hello Theoutcast, I'm an old school muppet. By flavour, I'm thinking demons, imps, goblins and the like that live underground in lava caverns, big hitting melee, limited healing, limited range, powers that cause harm. I agree that some good UD options have been nerfed with the hunter and leech vitality nerfs. But I believe they are better for overall game balance. Though I do feel sad when my Gloombringer only gets 5 extra max hp. As a positive contribution, how about a new spell.. FLAGELLATION. 30 Nora Target friendly champion takes 10 physical damage, is cleansed, and is dispelled. Edit: also Eviscerated 3. That gives an option other than sac, retri, pre-emptive dark pact. But at a cost as well as a benefit. Not sure about the cost. Might also add eviscerated 3. Edit: I did!
I wouldnt mind UD getting something flavorful as a cleanse. X(20?) Nora - Target friendly champion is cleansed. After 2 turns it is destroyed. Cheap, You cant just throw it around anywhere. Since it dies on your turn you can collect the globe making the spell effectively free.
20 nora too cheap for that Markoth. Needs to be like 50 min. UD isn't allowed having something remotely viable when it comes to cleanse. It's in the rules somewhere.
Some people would prob argue that it isnt viable at all. If I hammerstrike a full HP Vothsair you wouldnt want to cleanse it just to have it die after using it for 1 round.