Undead Magister Rework:

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Sep 3, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    Undead Magister
    NOW:
    • [​IMG]
    • DMG: 8
    • SPD: 5
    • RNG: 3-4
    • DEF: 0
    • HP: 35
    • Race: Dwarf, Undead, Skeleton
    • Class: Wizard
    • Base cost: 84
    • Base Abilities:
      • [​IMG] Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack.
      • [​IMG] Spell Blockade The next spell cast by your enemy backfires. This units health is reduced to 1 when Spell Blockade triggers. This effect is hidden until triggered. If the unit that activated this effect is removed from play before it is triggered then the effect will not trigger.
      Upgrades:
      • 1 :
        • (4) [​IMG] Spellswallower When your enemy successfully casts a spell, this unit permanently gains +1 DMG. For every third spell cast, this unit also permanently gains +1 DEF.
        • (6) [​IMG] Adaptive When you successfully cast a spell that shares a faction with this unit, it gains +1 DMG. If the spell costs 35 nora or more, it also gains +4 MAX HP.
      • 2 :
        • (3) [​IMG] Resistance: Magical 1 When this unit takes Magical damage, that damage is reduced by 20% (after DEF, rounded up).
        • (4) [​IMG] Resistance: Magical 2 When this unit takes Magical damage, that damage is reduced by 35% (after DEF, rounded up).
        • (5) [​IMG] Resistance: Magical 3 When this unit takes Magical damage, that damage is reduced by 50% (after DEF, rounded up).
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    NEW:
    Undead Magister
    • [​IMG]
    • DMG: 7
    • SPD: 6
    • RNG: 3-4
    • DEF: 0
    • HP: 40
    • Race: Dwarf, Undead, Skeleton
    • Class: Wizard
    • Base cost: ~58-63
    • Base Abilities:
      • [​IMG] Adept Arcanist When a unit within 8 spaces, including this one, takes damage, this champion permanently gains a basic attack of that damage type.
      • [​IMG] Adaptive When you successfully cast a spell that shares a faction with this unit, it gains +1 DMG. If the spell costs 35 nora or more, it also gains +4 MAX HP.
      Upgrades:
      • 1 :
        • [​IMG] Spell Aegis When an opposing spell is successfully cast, opposing spells cost 5 additional nora for 5 turns.
        • [​IMG] Council: Spells When an opposing player successfully casts a spell, you gain 5 nora. This does not stack.
      • 2 :
        • [​IMG] Spellswallower When your enemy successfully casts a spell, this unit permanently gains +1 DMG. For every third spell cast, this unit also permanently gains +1 DEF.
        • [​IMG] Bind: Spells When this champion destroys an enemy champion, enemy spells cost 5 nora more to play while this champion is in play. This ability triggers up to 3 times.
     
    Last edited: Sep 7, 2017
  2. Redderrick

    Redderrick I need me some PIE!

    ~Bump:
    Made some new edits
     

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