I have that in mind but we didn't have to implement our full strategy so we'd have done done with at least two more rounds. If it wasn't coming to an end I wouldn't have been amassing suspicion like a fat kid at Halloween.
yeah I will be formatting it differently next time; I learned some things about modding i suppose. We would be starting with a day phase rather than a night kill, giving everyone a chance to play rather than one person dying by random at night. Also I am considering making day phases longer... maybe four or five days. On other sites day phases often last as long as two or three weeks, so if I allow for longer days that can really get people into good discussions.
I assume that if the game starts with a day phase that the story would be that an NPC was just killed? Otherwise it makes no sense to form a mob and just start lynching people. I didn't think about it at the time, but my attitude toward watching how a mob mentality played out was a little crass.
It was fine darklord, it was simply the first negative statement provided in a tank full of piranhas that feed off negative statements.
Put up a signup thread for another mafia game for those interested. I would like it very much if we got even more participants this time around! This time I will gurantee that i will have a slightly different layout of roles once the game starts. http://forums.poxnora.desertowlgames.com/index.php?threads/mafia-signups-skyrim-the-dragonborn.4561/