...are all detailed in the achievements section of the userpage, I've taken the liberty of posting them here out of sheer boredom. Also props to the devs for creating a base of achievements that encourage diversity of BGs. Highlander Play two games using a battlegroup with no duplicate runes Play a Hero Play two games with a hero (or split hero) Fire Starter Play two games using a unit with Attack: Fire Warrior Play two games with a Warrior in your battlegroup Paladin Play two games with a Paladin in your battlegroup Druid Play two games with a Druid in your battlegroup Shaman Play two games with a Shaman in your battlegroup Brute Play two games with a Brute in your battlegroup Priest Play two games with a Priest in your battlegroup Wizard Play two games with a Wizard in your battlegroup Knight Play two games with a Knight in your battlegroup Rogue Play two games with a Rogue in your battlegroup Magic Caster Play two games with unit who has Attack: Magical Detector Play two games with unit who has Detection Play a Stealther Play two games game with unit who has Stealth
Part 2: Forsaken Day Play two games with a full Forsaken Waste battlegroup Sundered Day Play two games with a full Sundered Lands battlegroup Ironfist Day Play two games with a full Ironfist Stronghold battlegroup Demonic Day Play two games with a full Underdepths battlegroup K'thir Day Play two games with a full K'thir battlegroup Swamp Day Play two games with a full Forglar Swamp battlegroup Tundra Day Play two games with a full Savage Tundra battlegroup Peaks Day Play two games with a full Shattered Peaks battlegroup
Lots of them seem to be geared toward hinting new players toward learning what is important in deckbuilding. Fire Starter = Teaches alternative Damage. Magic Caster = Teaches Magical Damage. Detector/Play a Stealther = Teaches Stealth Interaction. Then it teaches about trying out different factions to see what they are about. (And about their heroes) And then it mentions classes to the players, which likely also teaches about races. Then Highlander lets the new players gain experience by testing out many different runes. At first all of the challenges seemed to quite thoughtless and lazy, but I now realize they are pretty well thought out.
Try Knight Play two games with a Knight in your battlegroup with KF. Or Druid Play two games with a Druid in your battlegroup with FW.
only 3 factions have druid not counting FS which only has one that i have never seen played... like ever
Why is that? Just place a Draksar spellsword, a negation mage, serpentor paradigm, or some type of crone in the bg.
You got that backwards. Only three factions are lacking druids. Those factions are FW, SP, and UD. Also, bogwood mireoak (the FS druid) is a a legendary and pretty hard to come by, which is why you probably don't see it played much. They also nerfed it, which is probably why you don't see it really played anymore.
sorry i saw the IS/ST split druid and between those two faction there 6 druids, and 4 in SL, and 13 in KF. thats why I was thinking 3 factions
Forsaken day is wrong, or at least bugged. I assumed that your desc for it is what it meant, but I played a couple games in pvp with full faction FW (skeletons) and it didn't count towards that achievement. I don't think I won any of them if that matters