https://poxbase.com/deck/ckHCu@c66ChGC9uCaJc9ychDc41c35ckNC1zsjs7Ns84s2-s73sYS2Fs5jr2qrPe22e4 -> Relic destroyer: I don't like magnetize, but SL has no seism champs, and tornado has small aoe. -> No aoe combo like I like to play in other decks, just firestorm. -> Where is the good backline in whole SL? are powerattacks/piercing shots all SL has for ranged damage? -> Not much healing in general. No shields/instant combat heal. -> No indirect damage. Only basic attacks like in UD. Things I'd like to include: +2 skywing agitators because I have reasons. +akakios +2 skeezick whorls +db, which I'm not sure (65 nora c'mon) +priest of fury +dragon god's staff +2 skeezick vanguards +1 ravager Things I like: Damage, damage reduction from bonus and sandstorm, powerturns, btb Tell me what to resign from and what do you think is a waste of slot. Also I've never played SL, so from tactical side of the bg I'm a complete idiot.
I don't play SL at all. With Manticore and Sandstorm in there, isn't it crying out for burning sands?
Yeah, I thought about burning sands, but I don't have many slots, as I want to include many possible champions and want to put in a priest of fury with purging flames for dispel. With it I would run firestorm for sure. Burning sands are also physical damage, which I have already much.
Second attempt: https://poxbase.com/deck/cwzckHcu@c66ChGC9ucaJcwlc36c9ychDc41c35ckNC1zsjs84s2-s73sYS2Fs5jr2qrPe22e4