I think this isn't the place to post it or so, but can we get Bases on some kind of toggle option? They are so nostalgic and so <3 @topic, would be OP if Farshot and other range modifiers proc on hit effects (DoTs, precision, etc)? Maybe increasing his CD to 1 so it can be balanced.
If bases were reintroduced I bet it would please a lot of people. Also, if Pox isnt updating its graphics anytime soon, we should roll with the board feel of the game and at the very least give us the option of toggling them on/off.
I think the SL spell:mine field is too strong.Its horribly annoying to play against,since by the time you can deploy counters to it,you are pretty much forced to trigger every mine to move your champions or you get dragged by things like gravity well or fascinate(the new dragon and relic is often used with that).
The thing about mine field. it can be a game winning spell for 40 nora if your lucky. if your unlucky it can be a game losing spell cause 40 nora spent on nothing. And most of the time it will just be okay
Is Triumphal Roar still 10 nora? Because if so, I feel like it needs to get toned down or needs a big cost increase. Echo Chamber is 55 nora does 10 damage. I understand i'm comparing a champ to a relic, but just trying to that Troar is too cheap.
Molten Cloak should get a +5 or something. It currently shuts down 2 themes (unless you use Calignous Couldron and whatever that ST spell is).
Since Sand Spray costs more nora than Locust Swarm, could we get Sand Spray to range 4? Also, can Chronologist get something else instead of Deep Dive?
Skithmaw Hunter has Commander: Beast on the upgrade line. I don't know if this is intended or an oversight of if it's merely a description error.
Dreameater costs 8 nora, is conditional, but while the condition is active it does 5 damage to everyone within an aoe 5 every single turn. Psychic Ping 1 costs 15 nora, is not conditional, but does 4 dmg to a single target within 6 every single turn. Dreameater seems way undercosted.
Every single meta worthy FS bg uses mindshredders.Because they are so bad and dont need a nerf or anything. There was already a discusion about him and passive damage champions which expanded upon this.I dont feel like writting the same thing over and over.
Hm... I'm not sure. The conditional of being stealthed is a pretty big deal, especially on the reconstructed version that only has Shadowspawn. Once it loses stealth, that ability is useless. Also the damage is 4, I believe, not 5. The trade-off of needing stealth seems to me to be more negative than hitting extra champions while stealthed is positive, unless you can somehow safely stay in the middle of your opponent's army, which is extremely risky. I think with Psychic Ping you pay extra for consistency, while with Dreameater you get more of a high-risk, high-reward trade-off.