Deathcaster Rework:

Discussion in 'Rune Ideas and Suggestions' started by Redderrick, Sep 3, 2017.

  1. Redderrick

    Redderrick I need me some PIE!

    Deathcaster
    NOW:
    [​IMG]

    • DMG: 10
    • SPD: 6
    • RNG: 3-5
    • DEF: 0
    • HP: 54
    • Race: Human
    • Class: Wizard
    • Base cost: 74
    • Base Abilities:
      • [​IMG] Death Nova: Disease 3 When this unit is destroyed, it deals 11 Disease damage to each champion and Relic within 2 spaces, and deals half that much damage to any Shrine within 2 spaces. This damage ignores DEF.
      • [​IMG] Attack: Magical This unit makes a Magical attack at its Range. This is a basic attack.
      • [​IMG] Self Destruct This unit destroys itself. This ability can only be activated by the unit's owner.
      • [​IMG] Disease Eater When this champion would take Disease damage, it instead heals HP equal to half the damage that would have been dealt. This unit cannot be Diseased.
      • [​IMG] Death Pact Target champion within 5 spaces loses 50% of its current HP. This unit loses HP by the same amount.
      Upgrades:
      • 1 :
        • (10) [​IMG] Soulsift 2 When this unit is destroyed, you gain nora equal to 40% of this units nora cost.
        • (-15) [​IMG] Short Lived 2 This unit is Sacrificed after 8 turns.
        • (-6) [​IMG] Lethargic At the beginning of every 6 turns, this champion is in play, it gains Lumbering for 1 turn.
      • 2 :
        • (4) Iron Will This champion cannot be Charmed, Possessed or Distracted.
        • (5) Dead Eater When this unit recovers a nora globe, it recovers an additional 6 nora.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    NEW:
    Deathcaster
    • [​IMG]
    • DMG: 0
    • SPD: 6
    • RNG: 1
    • DEF: 0
    • HP: 40
    • Race: Human
    • Class: Wizard
    • Base cost: ~64-77
    • Base Abilities:
      • [​IMG] Afflict 2 For 6 turns, target champion within 5 spaces loses 8 HP every time this unit is damaged by an attack from an opposing champion.
      • [​IMG] Cast Death This champion and target champion within 5 spaces both become Short Lived 2.
      • [​IMG] Deathcaster The next champion you deploy from your runedock has Short Lived 2. Whenever a champion is sacrificed this unit looses HP equal to 25% of its MAXHP.
      • [​IMG] Faithless This unit has no spell presence.
      Upgrades:
      • 1 :
        • [​IMG] Death Pact Target champion within 5 spaces loses 50% of its current HP. This unit loses HP by the same amount.
        • [​IMG] Doom Target champion without Short Lived within 2 spaces gains Short Lived 2. This effect cannot be Cleansed.
        • [​IMG] Gift of Scrying You have an additional rune reveal each of your turns.
      • 2 :
        • [​IMG] Soulsift 1 When this unit is destroyed, you gain nora equal to 20% of this units nora cost.
        • [​IMG] Soulsift 2 When this unit is destroyed, you gain nora equal to 40% of this units nora cost.
        • [​IMG] Revere: Aspect of Death While this champion is in play, Aspect of Death costs 10% less nora to deploy. While Aspect of Death is in play this unit is gains the Lich-born ability.

     
    Last edited: Sep 9, 2017

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