I had this idea for a while now but with all this fesh stuff I thought i might as well post it. This champ brings a new ability to the game.-> Trail: unstable ground Earthbreaker Fesh. Nora cost: 70 fesh 2x2 rarity: common HP: 59 spd: 6 rng: 1 attck: physical dmg:10 def:3 abilities- Trail: unstable ground hit and run tunnel earth 3 rock eater upgrades: tough 2, spd 1, tectonic pulse, sweep
Trail unstable ground is a very neat concept but his base HP is really really high! (just like an ST champ would look like on paper)..If I may suggest some stuff on 1) his base stats, to make him more balanced, 2) Rock Eater on a 70 Nora cost unit is really OP given that he is mobile and does not have Vuln: Magical (Groble Rock Eater), despite it combos well with Unstable Ground...and 3) I think Tectonic Pulse can be given to him since it combos well, but then he's just another goodstuff champion that can be splashed anywhere. I think Tectonic Pulse and his *possible* Rock Eater combo should be combo'ed in a BG instead of all by himself. He's too cheap and good if we give him everything. 4) a little tweak on the Trail: Unstable Ground which poses an issue for friendly champions: Earthbreaker Fesh Nora Cost: 74 HP: 50 SPD: 6 RNG: 1-2 (large units tend to have problems via blockage, most 2x2s actually really needs 1-2 RNG instead of 1-1) DMG: 10 DEF: 1 Attack: Physical Rover: Trail: Unstable Ground (otherwise, he'll be damaging his own friends, and he is damaged as well if he runs back) Hit and Run Tunnel: Earth 3 Defiant (this way, he should be damaged first before gaining Rock Eater, not just plainly be an anti-Physical grunt) Upgrades: Stats Bonus: DEF 2 Regeneration 2 Vigilance Death Nova: Physical 3 (this way, he can be used as a bomb unit too... if Rock Eater doesn't proc and you can't heal, just move around your Fesh around Unstable Ground and BOOOOOM!!!! 2x2 sized death Bomb!!!!)