This is going to be somewhat of a Sibling rune to Sentinel of Ailur Sentinel of Ailur IS/ST Nora cost 51 u1 Physical Res rank 1/2/3 U2 1.Soul of Ailur 2.Font Blessing Base Abilities Animate Immobile Planar Bound Changes would be to add Calcify to U1 and give ResPhys R2/3 or remove r2 and grant a Gargoyle ability. Gargoyle Sentinel: Heavily resembling a Griffin. The idea of Restrict Animate is to show that this unit is the protector of its domain. Structures and relics give the Gargoyles strength. As each Gargoyle falls the Cycles will change to further protect their power. IS FF or IS/X Nora cost X U1 1.Roar of the Fallen 2.Restrict Animation: Units may not activate Animate. While there are units with Animate under your control this unit gains Bold. If there is 1 or more units with Animate this unit has Protective, if there are 3 or more units with animate this unit gains Vanguard. 3.One with Nora U2 1.Animated: when this unit comes out of statue form it becomes animated. It gains Flight, Magic beam, Complex Machine, Unequippable and Blitz for 4 turns. Once this ability has been procd this unit looses Statue Form. 2.Void Shield Base Abilities Attack: Physical Pounce Blood Bond Honorary Sigil Statue Form Unsure of the stats, although I like the idea of using Animate in Gargoyles. Could lead itself to some different constructs that have dwarf driven. If Dwarves are added to the theme perhaps working Sepulcher of Kings into the theme will also be nice.