I am leaving the game because the requisite of beating campaigns in the Legendary level is required to get some rewards you will not be able to get in any other way. Legendary level has an insane disproportion of forces, it is viced with an unmerciful disadvantage to the player and it is immorally unbalanced. I wish luck for those of you staying, it is the end of the road for me, I am selling my runes to get some coins out from the investment in runes I made this is the link to the auction: https://www.ebay.com/itm/124096185567 I hope the board game came make it, I am in if it goes to Kickstarter. Peace.
I mean what good are limited rewards anyways? You're know going to sell Bane Shift at this rate so what's the appeal? xD Also judging by what you're selling, I don't think you understand the value of what you're selling. No one is going to pay for stuff you can literally get for free, with very limited time investment.
sorry I don't get it you are quitting cause legendary single player is too hard? they are puzzles meant to be solved, more so than anything resembling a game imo, if you want a challenge pvp is where you find it and yes you get runes from both modes. all said though i know most of the legendary stuff can often be beat by like 2 or 3 op rune combo's, like a life drinker that scales up in power with demon shield or something like that, Bane Shift that would never work in pvp.
Dude, you could leave but not for the sake of the game. Just read some of the responses, and you'll see why people don't stay.
Thank God you never got into pvp then... that Bane Shift ain’t even a game anymore and nowadays people just run counter decks when you beat them cause the pop too low