New Guild Idea

Discussion in 'Rune Ideas and Suggestions' started by BigToastie, Mar 13, 2014.

  1. BigToastie

    BigToastie The King of Potatoes

    Guild Exp / Levels
    The concept behind this is, the more your members play games, the more exp your guild gets, the guild master can level up the guild when it hits a certain exp threshold (Could also be 'guild gold' that levels this).
    The levels can give small 'guild' buffs such as:

    • When your guild reaches level 2, you get +10% gold from all games played
    • When your guild reaches level 3, you get an additional 5% gold increase from all games played
    • When your guild reaches level 4, when you win a ranked game, you get an extra +1 to the faction played (split factions it will be random)
    • When your guild reaches level 5, gold purchases are decreased by 1%
    • When your guild reaches level 7, gold purchases are decreased by an additional 1%
    • When your guild reaches level 8, Avatar exp gained is increased by 50%
    • When your guild reaches level 10 (max), you unlock the guild storage.
    Using guild gold would be all games played by members, 10% of their gold earned is added to the guild pot (this doesn't effect the users gold gained).


    Guild Storage
    It's basically like a rune check list in guild, where people can deposit runes, and officers can send them out as gifts or for competition winners (without setting up trades).
     

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