Ok I havent been able to test out the new runes yet because poxbox isnt trading them yet, but I was wondering what are the best 3 new runes we got in order.
1st Hyaenid Dreamcrusher 2nd Thunder Elemental 3rd Cyclopalypse Cannon I think most will agree that these 3 are the top ones, but might put them in different orders.
I haven't had a chance to play with thunder elemental yet. What's so great about him (I'm assuming sonic surge...is it spaces moved before activation or after)? Flamefist is pretty impressive with his potential for terrain and knockback based damages. Although adding dogpile on base to him and dreamcrusher was disappointing.
Sonic Surge If already engaged and it gets 7 AP your turn, activates its ability and gains 3 AP, moves 10 spaces back and forth and deals 30 Damage to each champion within 2 spaces it walks by. if it had 11 AP, it can attack for 8 damage and walk 11 steps.
Ah...that's much more useful. I imagined the ability would deal damage in AOE 2 upon activation, based on how much it had already moved that turn. Instead, it's a combination of self-AP gen, mobility and trample on steroids.
This ability (and the other surge abilities) are way too strong. It's possible it's not as strong as it seems and that everyone just have to figure out how to play against it, but it seems that most players are in an agreement it's too strong of an ability.
i just want to say that cannon is OP what funny is that weighty doesn't proc recoil , while recoil doesn't proc weighty i know it's WAI but IT'S SUPER HILARIOUS
Champions was hit hard with the new Formula. Stitched fell into expensive pieces. But as always, when Stitched seem to just fall apart and hope seems lost, they will pull themselves together and fight strongly again. Just give them the time they need to put themself back into a good state.
Probably, but I'd let the ability settle for a bit. A champion with 8 ap can deal 30 damage under the right circumstances. Maybe the self ap gen is the issue, and not the 3 damage.