Greetings, Today we have the much wanted balance patch. This is a sizable patch, so it may take some time to see how it affects your decks and runes. Discussion: http://forums.poxnora.com/index.php?threads/discussion-patch-notes-november-13th-2014.9066/ Enjoy! Abilities Surge: Demon Elf (New Ability) Description: This unit has +1 DMG for every friendly champion with the races Demon and Elf. Witches' Hourglass (New Ability) Description: Friendly Witches within 8 spaces of this unit gain Forsaken Exploit Commander: Witch (New Ability) Description: Friendly Witches without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack. Guarded: Draksar (New Ability) Description: Whenever this unit is successfully attacked, friendly Draksar within 5 spaces gain 2 AP and +4 DMG for 2 turns. This effect does not stack. Leverage: Garu (New Ability) Description: When this unit is deployed from the runedock, the next Garu you deploy from the runedock cost 10 less nora for 3 turns. This effect does not stack. Ethereal Being (New Ability) Description: This unit is Incorporeal and Pacified. When this ability is activated or this unit takes damage while Incorporeal, it loses Incorporeal and Pacified until the end of the next turn. Fairy Flight (New Ability) Description: This unit has Flying as long as it has 20 or more hp. If this unit loses flying, it gains Defenseless Catalyst: Frost Description: When this champion is damaged, all opposing champions within 3 spaces take 4 frost damage. Stitched Symbiosis Description: This champion comes into play with 2 Stitchling Riders. At the beginning of your turn, this unit heals 2 HP for each Stitched Rider on it. When this champion is successfully attacked by a basic attack, if this unit loses a stack of Stitchling Riders, it loses a stack of Stitchling Riders and a Stitchling with no upgrades and 15 hp is summoned adjacent to the attacking champion. Commander: Elf Description: Friendly Elf without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack. Commander: Draksar (New Ability) Description: Friendly Draksar without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack. Designate Flagbearer Description: Until target friendly champion within 3 spaces moves, it has Overseer: Moga 3, Improve Speed. Friendly champions within 6 spaces of it have Spell Resistance and gain Evasive 2. This affects a maximum of 1 target at a time. Endless Devotion Nora Cost decrease (-2) Description: When this champion is within 4 spaces of a Jakei, it gains Nora Gem Commander: Slag Description: Friendly Slag without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack. Commander: Jellebrium Description: Friendly Jellebrium without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack. Acid Acolyte Nora Cost increase (+4) Necrosis Description: When this unit is deployed from the runedock or when this unit destroys an opposing unity with a basic attack, your shrine's Deployment Zone expands by 1. When unit without race Arthropod or Worm is deployed, your shrine's Deployment Zone is reduced by 1. This effect does not increase the size of the Shrine bonus and cannot decrease the shrine's Deployment Zone below 3. Boost: Construct (rank 3) Nora Cost increase (+4) Boost: Construct (rank 2) Nora Cost increase (+2) Dogpile Nora Cost decrease (-2) Description: When this unit makes a successful basic attack on an opposing champion, it becomes Dogpiled for 4 turns. Commander: Angels Description: Friendly Angels without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack. Commander: Lonx Description: Friendly Lonx without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack. Pain Curse Description: Opposing Cursed champions take 5 magical damage. This damage ignores defense. Boost: Kanen (rank 3) Nora Cost increase (+4) Boost: Voil (rank 3) Nora Cost increase (+4) Boost: Voil (rank 2) Nora Cost increase (+2) Boost: Kanen (rank 2) Nora Cost increase (+2) Rallying Cries (rank 3) Nora Cost increase (+10) Helpless Description: This champion has Easy Target and Defenseless Commander: Paladin Description: Friendly Paladin without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack. Colossal Nora Cost decrease (-3) Description: This champion takes 33% less damage (after DEF) from small champions. Sonic Flight Description: This champion has Flying, Vulnerability: Sonic and an additional rank of Evasive Loyalty Nora Cost increase (+6) Storm Acolyte Nora Cost increase (+4) Fire Acolyte Nora Cost increase (+4) Statue Form Nora Cost decrease (-3) Description: This champion becomes Immobile and Earthbound It gains Immunity: Physical, Regeneration 3, +2 DEF, -5 DMG and its range is set to 1 Tough (rank 3) Nora Cost increase (+3) Tough (rank 2) Nora Cost increase (+1) Tough (rank 1) Nora Cost decrease (-1) Magic Acolyte Nora Cost increase (+4) Frost Acolyte Nora Cost increase (+4) Commander: Archer Description: Friendly Archers without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack. Widowmaker Nora Cost increase (+4) Rallying Cries (rank 2) Nora Cost decrease (-2) Rallying Cries (rank 1) Nora Cost decrease (-1) Counter Attack: Ranged Nora Cost decrease (-4) Carnivore (New Ability) Description: When this unit deals damage to a beast champion, it heals HP equal to half the damage dealt and gains 1 AP. Prestige Nora Cost increase (+4) Commander: Ranger Description: Friendly Rangers without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack. Titan Nora Cost increase (+8) Bastion of Will Nora Cost increase (+2) Boost: Skeleton (rank 3) Nora Cost increase (+4) Boost: Beast (rank 3) Nora Cost increase (+4) Boost: Treefolk (rank 3) Nora Cost increase (+4) Boost: Cyclops (rank 3) Nora Cost increase (+4) Boost: Cyclops (rank 2) Nora Cost increase (+2) Ally: Savage Tundra Nora Cost increase (+3) Ally: Forglar Swamp Nora Cost increase (+3) Ally: K'thir Forest Nora Cost increase (+3) Ally: Ironfist Stronghold Nora Cost increase (+3) Ally: Sundered Lands Nora Cost increase (+3) Ally: Shattered Peaks Nora Cost increase (+3) Ally: Forsaken Waste Nora Cost increase (+3) Ally: Underdepths Nora Cost increase (+3) Boost: Treefolk (rank 2) Nora Cost increase (+2) Boost: Beast (rank 2) Nora Cost increase (+2) Summon Imp (rank 2) Nora Cost increase (+5) Summon Imp (rank 1) Nora Cost increase (+5) Reckless Flight Nora Cost increase (+10) Boost: Skeleton (rank 2) Nora Cost increase (+2) Hero Nora Cost increase (+5) Curse (rank 2) Description: This unit makes a 8 dmg attack at range 1-5. If successful, the target becomes Cursed for 4 turns. If the target was already Cursed, then this will deal an additional 5 damage. Arctic Description: This unit may not become Frozen or Chilled. If this unit is a champion, it has Icewalker and gains +1 dmg while occupying Snow or Ice. Frost Armor (rank 3) Nora Cost decrease (-2) Description: This unit gets +4 DEF and gains 3 additional ranks of Damage Shield: Frost (to a max of 3 ranks) until the end of the next turn. Frost Armor (rank 2) Nora Cost decrease (-2) Description: This unit gets +3 DEF and gains 2 additional ranks of Damage Shield: Frost (to a max of 3 ranks) until the end of the next turn. Frost Armor (rank 1) Nora Cost decrease (-2) Description: This unit gets +2 DEF and gains 1 additional rank of Damage Shield: Frost (to a max of 3 ranks) until the end of the next turn. Flame Armor (rank 3) Nora Cost decrease (-2) Description: This unit gets +4 DEF and gains 3 additional ranks of Damage Shield: Fire (to a max of 3 ranks) until the end of the next turn. Flame Armor (rank 2) Nora Cost decrease (-2) Description: This unit gets +3 DEF and gains 2 additional ranks of Damage Shield: Fire (to a max of 3 ranks) until the end of the next turn. Flame Armor (rank 1) Nora Cost decrease (-2) Description: This unit gets +2 DEF and gains 1 additional rank of Damage Shield: Fire (to a max of 3 ranks) until the end of the next turn. Regal Presence Nora Cost increase (+4) Curse (rank 1) Description: This unit makes a 5 dmg attack at range 1-5. If successful, the target becomes Cursed for 2 turns. If the target was already Cursed, then this will deal an additional 5 damage. Dodge (rank 1) Nora Cost decrease (-2) Block (rank 1) Nora Cost decrease (-2) Battlemaster (rank 3) Nora Cost increase (+2) Battlemaster (rank 2) Nora Cost increase (+1) Lumbering Nora Cost increase (+5) Iron Will Nora Cost increase (+2)
Forsaken Wastes Champions Carrionling Starting Abilities: Attack: Acid, Disease Eater, Surge: Worm Dark Seductress Starting Abilities: Attack: Magical, Veiled Flight, Ambush, Hidden: Dead Magic Zone, Shadestrike Upgrade Set 1: Rabid 2, Mark (default), Domain: Dead Magic Zone Upgrade Set 2: Charm 3 (default), Fascinate, Abash Forsaken Follower Starting Abilities: Summon Skeleton, Attack: Magical, Defenseless Upgrade Set 1: Damage Shield: Magical 3, Elsari Coven (default), Defiling Aura Upgrade Set 2: Ritual of Destruction (default), Pawn, Ritual of Power Stitched First Starting Abilities: Immortality, Attack: Magical, Transfer Life, Stitched, Reconstitute Upgrade Set 2: Relocate: Relic, Death Pact (default), Augment Creation Stitched First Starting Abilities: Immortality, Attack: Magical, Transfer Life, Stitched, Reconstitute Upgrade Set 2: Relocate: Relic, Death Pact (default), Augment Creation Elsari Votary Name Change: Elsari Votary(was Elsari Magelord) Classes: WITCH, WIZARD Starting Abilities: Curse, Attack: Magical, Boon of the Undead, Pain Curse Upgrade Set 1: Evil Aura, Revel in Misery, Commander: Witch (default) Upgrade Set 2: Rabid 2, Elsari Coven (default), Shadestrike Carrionling Starting Abilities: Attack: Acid, Disease Eater, Surge: Worm Cackling Witch Defense increase (+1) Max Range decrease (-1) Starting Abilities: Attack: Sonic, Cackle Upgrade Set 1: Rabid 2, Elsari Coven (default), Defiling Aura Upgrade Set 2: Sonic Roar, Deafening Aura (default), Horrific Howl Forsaken Wastes / Underdepths Champion Stitched Tyrant Upgrade Set 1: Charge 2, Cleave, Stitched Reconstitution (default) Spells Haunting Grip Description: Summon a Haunting Spirit with no upgrades and Short Lived 2 adjacent to target champion. When this Haunting Spirit is summoned, it gains 3 AP and automatically attempts to use Latch On on the target champion. Snuff Description: Target champion gains Liability, Lumbering and Pariah for 6 turns. This spell refunds 3 nora for each friendly Worm, Mutant or Zombie, to a maximum of 15. Relics Witches' Hourglass Nora Modifier increase (+5) Starting Abilities: Witches' Hourglass
Sundered Lands Champions Draksar Lord Starting Abilities: Regeneration, Attack: Physical, Draconic Force Upgrade Set 1: Battlemaster 3, Power Attack 3, Commander: Draksar (default) Upgrade Set 2: Bulwark: Draksar, Violent (default), Guarded: Draksar Draksar Gunner Speed increase (+1) Upgrade Set 2: Detection 2, Piercing Shot 2 (default), Piercing Shot 3 Draksar Spellsword Upgrade Set 2: Spellswallower, Weaken Spells, Spell Aegis (default) Draksar Doomsayer Starting Abilities: Attack: Magical, Conqueror, Doom, Violent, Faithless Wyrmpriest Upgrade Set 2: Ritual of Destruction, Sermon, Ritual of Power (default) Draksar Augmenter Starting Abilities: Pummel, Attack: Magical, Violent Draksar Legionnaire Starting Abilities: Block, Attack: Gun, Nexus Aura Upgrade Set 2: Command: Block (default), Enduring Aura 1, Vivify Spells Waylay Description: At the end of the next turn, if an opposing champion enters a deployment zone you control within 6 turns, a Skeezick Ruffian with no upgrades is spawned in the closest unoccupied space to the opposing unit within that deployment zone. This effect is hidden until triggered. Quicken Nora Cost increase (+5) Description: Target champion is Quickened (The next time this champion makes a basic attack it makes a second basic attack against the same target for 0 AP. This does not stack). This spell refunds 5 nora if the target is a Skeezick.
Ironfist Stronghold Champions Dwarven Handler Classes: TINKERER Starting Abilities: Attack: Physical, Drive Master Axeman Classes: WARRIOR Upgrade Set 1: Throw Axe (default), Hunter: Unnatural, Hunter: Unholy Whitestone Gargoyle Defense decrease (-2) Min Range increase (+2) Max Range increase (+3) Classes: DRUID Dwarven Sergeant Starting Abilities: Attack: Physical, Drive, Rallying Cries Upgrade Set 1: Command: Block, Readiness, Command: Charge (default) Crystal Golem Damage decrease (-1) Upgrade Set 1: Force Barrier 1, Force Barrier 2 (default), Force Barrier 3 Dwarven Tinkerer Starting Abilities: Grant: Electricity Aura, Recharge, Summon Mechanical Crabs, Build 'Em Tough Upgrade Set 1: Death Charged 3, Spell Charged 3, Supercharged 1 (default) Lodestone Armory HP increase (+6) Starting Abilities: Craft, Equipment Boon, Construct Immunities, Shield Throw Upgrade Set 2: Provision, Throw Axe (default), Improve Speed Silverclan Protector Upgrade Set 1: Barrage 1, Barrage 2 (default), Barrage 3 Blackstone Gargoyle Defense decrease (-2) Min Range increase (+2) Max Range increase (+3) Classes: DRUID
Underdepths Champions Servile Brute Damage decrease (-3) Starting Abilities: Attack: Physical, Demon Elf Bound, Pace, Surge: Demon Elf Upgrade Set 2: Berserk Attack 2 (default), Berserk Attack 3 Firemaw Upgrade Set 1: Death Nova: Fire 4, Death Nova: Lava 2 (default), Death Nova: Lava 3 Upgrade Set 2: Fire Aura 3 (default), Flame Nova 3, Lava Storm Bok Mistress Damage decrease (-2) Starting Abilities: Flight, Attack: Magical, Bleed, Blood Dispersal Upgrade Set 2: Soften , Subsume (default), Blood Knowledge Relics Heart of Fire HP increase (+10) Starting Abilities: Immunity: Fire, Mythical, Fire Feed Equipment Demon Shield Nora Cost increase (+5)
K'thir Forest Champions Nectar Fairy Starting Abilities: Heal Champion, Attack: Physical, Fairy Flight Upgrade Set 2: Heal Mass 2, Supercharged 1 (default), Supercharged 2 Garu Hurler Starting Abilities: Attack: Boulder, Siege, Hibernate Upgrade Set 1: Hurl Boulder (default), Preparation, Logistics: Flanking Nymph Races: ELF, FAIRY Upgrade Set 1: Possess 2 (default), Bastion of Will, Voices in Their Head Upgrade Set 2: Charm 3 (default), Abash, Flourish Sprite Speed decrease (-1) Starting Abilities: Attack: Magical, Favor, Trickster, Fairy Flight Upgrade Set 2: Stun, Charm 2, Charm 3 (default) Ancestral Avenger Starting Abilities: Attack: Physical, Titan, Ethereal Being Garu Hunter Starting Abilities: Detection, Attack: Physical, Omnivore Upgrade Set 2: Hunter: Protectorate, Blitz, Leverage: Garu (default) Wisp Starting Abilities: Attack: Magical, Grand Entrance, Nexus Aura, Fairy Flight Colossal Boa Upgrade Set 1: Fearless, Cleave, Resilient (default) Fairy Trickster Starting Abilities: Attack: Magical, Supercharged, Counterspell Mastery, Fairy Flight Upgrade Set 2: Weary (default), Hex 2, Banditry Fae Enchantress Damage increase (+1) Starting Abilities: Attack: Magical, Mystic Push, Fairy Dust, Fairy Flight Upgrade Set 1: Soften , Tempo, Summon Prismatic Crystals (default) Chained Fae Upgrade Set 1: Portal (default), Resurrect 1, Swap 2 Upgrade Set 2: Preordained, Adaptive: K'thir Forest (default), Binding Chains Fae Oracle Starting Abilities: Attack: Magical, Adaptive: K'thir Forest, Anthomancy, Fairy Flight Upgrade Set 1: Charm 3, Weaken Spells, Soothing Serenade (default) Upgrade Set 2: Force Barrier 2 (default), Force Barrier 3 Conclave Warden Starting Abilities: Attack: Psychic, Foment, Fairy Flight Upgrade Set 1: Ignorance, Warding (default), Guiding Spirit Sun Blossom Min Range increase (+1) Starting Abilities: Attack: Fire, Abash, Blind, Fairy Flight Moonlit Fae Starting Abilities: Attack: Magical, Numerous, Illuminate, Fairy Flight Skyshear Pegasus Upgrade Set 2: Stun, Charm 2, Charm 3 (default) Starlight Sylph Damage decrease (-1) Starting Abilities: Attack: Magical, Starshine, Starlight, Fairy Flight Upgrade Set 2: Sunder, Encouraged, Swap 3 (default) Faeguard Nullbeast Races: ARTHROPOD, BEAST K'thir Forest / Savage Tundra Champions Snare Fairy Starting Abilities: Attack: Frost, Chill, Iceguard Upgrade Set 2: Arctic Flight, Fairy Flight (default)
Forglar Swamp Champions Tide Master Starting Abilities: Amphibious, Vulnerability: Electricity, Attack: Magical, Tidal Wave, High Tide Cecaelia Upgrade Set 1: Stun, Charm 2, Charm 3 (default) Hydraxor Speed decrease (-1) Starting Abilities: Attack: Physical, Quest: Damage, Spontaneous Regeneration Upgrade Set 1: Aquatic, Semi Aquatic (default) Upgrade Set 2: Cleave, Tail Sweep (default), Scale Armor Circadian Enchantress Upgrade Set 1: Splash (default), Premonition, Water Veil Upgrade Set 2: Invigorate 1, Invigorate 2 (default), Hydrate Circadian Songmaster Speed decrease (-1) Starting Abilities: Attack: Sonic, Semi Aquatic, Mirefolk Resurgence Upgrade Set 2: Arcane Dance, High Tide (default), Water Veil Forglar Swamp / Sundered Lands Champion Draksar Psion Damage increase (+2) Min Range increase (+2) Max Range increase (+1) Starting Abilities: Amphibious, Attack: Psychic, Telekinetic Thrust Upgrade Set 2: Magical Attack, Backlash (default), Shrive
Savage Tundra Champions Ice Dragon Speed increase (+1) Starting Abilities: Vulnerability: Fire, Attack: Physical, Arctic Bolt, Arctic Flight Upgrade Set 1: Detection 2 (default), Unstoppable, Ice Front Upgrade Set 2: Damage Shield: Frost 2 (default), Domain: Snow, Frost Acolyte Crystal Phoenix Starting Abilities: Divine Favor, Attack: Physical, Endless Devotion, Arctic Flight Upgrade Set 2: Vulnerability: Physical, Immortality (default) Crystal Guardian Starting Abilities: Attack: Physical, Arctic, Elemental Fortitude, Iceguard, Endless Devotion Upgrade Set 2: Block 2 (default), Deflect, Ice Eater Blizzard Elemental Damage increase (+1) Speed increase (+1) HP decrease (-5) Upgrade Set 1: Snow-Fall 2, Snow Strike, Spellsurge: Snowstorm (default) Upgrade Set 2: Wind Aura (default), Domain: Snow, Snow Shroud Lonx Recruiter Starting Abilities: Attack: Physical, Arctic, Recruit Snowcat, Logistics: Flanking Upgrade Set 1: Vigorous Cry, Aid Defense, Summon Snowcat (default) Upgrade Set 2: Surge: Beast (default), Train Assault, Bulwark: Lonx Jakei Maiden Upgrade Set 2: Stun, Charm 2, Charm 3 (default) Ferren Dancer Upgrade Set 1: Stun, Charm 2, Charm 3 (default) Crystal Crawler Starting Abilities: Attack: Physical, Arctic, Trail: Crystal, Soultap Luminescence, Endless Devotion Upgrade Set 1: Carnivore (default), Creep and Crawl, Hit and Run Crystal Howler Starting Abilities: Attack: Sonic, Arctic, Endless Devotion, Distracting Luminescence Upgrade Set 2: Surge: Enemy (default), Distract, Horrific Howl Crystal Yeti Starting Abilities: Attack: Physical, Arctic, Restricting Luminescence, Stunning, Endless Devotion Upgrade Set 2: Trail: Crystal (default), Slam, Abominable Crystal Mastodon Starting Abilities: Attack: Frost, Arctic, Draining Luminescence, Endless Devotion, Impairing Feedback Upgrade Set 1: Defender 3 (default), Domain: Snow, Slowing Armor Upgrade Set 2: Frost Acolyte, Trample, Hold the Line (default) Crystal Wolverine Starting Abilities: Attack: Physical, Arctic, Thirst for Battle, Endless Devotion, Eviscerating Luminescence Upgrade Set 2: Assault, Shred Defense, Zeal (default) Crystal Dragon Starting Abilities: Attack: Frost, Endless Devotion, Fascinating Luminescence, Arctic Flight Upgrade Set 1: Trail: Crystal, Freezing Aura, Catalyst: Frost (default)
Shattered Peaks Champions Lightning Elemental Speed decrease (-1) Upgrade Set 2: Mobility, Electricity Aura 2 (default), Electricity Aura 3 Drudge Cyclops Starting Abilities: Attack: Physical, Drudgery Kanen Scavenger Starting Abilities: Attack: Physical, Dead Eater, Carnivore, Pack Mentality Upgrade Set 2: Soul Collection, Assimilate (default), Forage Voil Imperialist Upgrade Set 1: Lift, Stat Bonus: Defense 2 (default), Boost: Voil 1 Peaks Dew Starting Abilities: Flight, Attack: Physical, Elemental Fortitude, Sustain Unstoppable Upgrade Set 1: Tidal Wave, Dive 2, Dive 3 (default) Upgrade Set 2: Trail: Water, Splash, Surge: Hyaenid (default) Spells Rip Description: Area Effect 4: Non-Water Spaces in the affected area become Shifting Ground for 6 turns. This area grows in size by one space at the beginning of your turns for 4 turns. Reckless Summoning Description: The next time your opponent attempts to deploy a champion from the rune dock, its nora cost is refunded and goes on cooldown for 4 turns and a Reckless Spellhack under your control with no upgrades is deployed in the closest friendly deployment zone. This effect is hidden until triggered. Identity Crisis Description: For 6 turns, all units within 4 spaces have no race and no class. Equipment Mammoth Club Description: This champion gains a close-combat Physical attack at +6 DMG which costs an additional 1 AP above normal attack cost. Large champions gain Crushing Blow, small units get -2 SPD.
Update: Deployed hotfix for fairy flight not applying defenseless in all the right cases has been fixed.
The following items have been pushed in a hotfix. There was no server restart required for this update. There is minor client update as well that you can obtain automatically by relaunching pox from steam or using the standalone launcher. Stone Form: was not always applying its stone form status properly, and not always allowing the Gargoyles to return to their original form. Ethereal Being: The activated portion was not toggling the status of Incorporeal/Pacified. Incorporeal/Pacified was also incorrectly re-applying itself at the end of each turn.