Patch Notes: November 13th 2014

Discussion in 'Patch Notes' started by Senshu, Nov 13, 2014.

  1. Senshu

    Senshu Administrator Octopi

    Greetings,

    Today we have the much wanted balance patch. This is a sizable patch, so it may take some time to see how it affects your decks and runes.

    Discussion: http://forums.poxnora.com/index.php?threads/discussion-patch-notes-november-13th-2014.9066/

    Enjoy!

    Abilities

    Surge: Demon Elf (New Ability)
    • Description: This unit has +1 DMG for every friendly champion with the races Demon and Elf.
    Witches' Hourglass (New Ability)
    • Description: Friendly Witches within 8 spaces of this unit gain Forsaken Exploit
    Commander: Witch (New Ability)
    • Description: Friendly Witches without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack.
    Guarded: Draksar (New Ability)
    • Description: Whenever this unit is successfully attacked, friendly Draksar within 5 spaces gain 2 AP and +4 DMG for 2 turns. This effect does not stack.
    Leverage: Garu (New Ability)
    • Description: When this unit is deployed from the runedock, the next Garu you deploy from the runedock cost 10 less nora for 3 turns. This effect does not stack.
    Ethereal Being (New Ability)
    • Description: This unit is Incorporeal and Pacified. When this ability is activated or this unit takes damage while Incorporeal, it loses Incorporeal and Pacified until the end of the next turn.
    Fairy Flight (New Ability)
    • Description: This unit has Flying as long as it has 20 or more hp. If this unit loses flying, it gains Defenseless
    Catalyst: Frost
    • Description: When this champion is damaged, all opposing champions within 3 spaces take 4 frost damage.
    Stitched Symbiosis
    • Description: This champion comes into play with 2 Stitchling Riders. At the beginning of your turn, this unit heals 2 HP for each Stitched Rider on it. When this champion is successfully attacked by a basic attack, if this unit loses a stack of Stitchling Riders, it loses a stack of Stitchling Riders and a Stitchling with no upgrades and 15 hp is summoned adjacent to the attacking champion.
    Commander: Elf
    • Description: Friendly Elf without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack.
    Commander: Draksar (New Ability)
    • Description: Friendly Draksar without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack.
    Designate Flagbearer
    • Description: Until target friendly champion within 3 spaces moves, it has Overseer: Moga 3, Improve Speed. Friendly champions within 6 spaces of it have Spell Resistance and gain Evasive 2. This affects a maximum of 1 target at a time.
    Endless Devotion
    • Nora Cost decrease (-2)
    • Description: When this champion is within 4 spaces of a Jakei, it gains Nora Gem
    Commander: Slag
    • Description: Friendly Slag without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack.
    Commander: Jellebrium
    • Description: Friendly Jellebrium without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack.
    Acid Acolyte
    • Nora Cost increase (+4)
    Necrosis
    • Description: When this unit is deployed from the runedock or when this unit destroys an opposing unity with a basic attack, your shrine's Deployment Zone expands by 1. When unit without race Arthropod or Worm is deployed, your shrine's Deployment Zone is reduced by 1. This effect does not increase the size of the Shrine bonus and cannot decrease the shrine's Deployment Zone below 3.
    Boost: Construct (rank 3)
    • Nora Cost increase (+4)
    Boost: Construct (rank 2)
    • Nora Cost increase (+2)
    Dogpile
    • Nora Cost decrease (-2)
    • Description: When this unit makes a successful basic attack on an opposing champion, it becomes Dogpiled for 4 turns.
    Commander: Angels
    • Description: Friendly Angels without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack.
    Commander: Lonx
    • Description: Friendly Lonx without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack.
    Pain Curse
    • Description: Opposing Cursed champions take 5 magical damage. This damage ignores defense.
    Boost: Kanen (rank 3)
    • Nora Cost increase (+4)
    Boost: Voil (rank 3)
    • Nora Cost increase (+4)
    Boost: Voil (rank 2)
    • Nora Cost increase (+2)
    Boost: Kanen (rank 2)
    • Nora Cost increase (+2)
    Rallying Cries (rank 3)
    • Nora Cost increase (+10)
    Helpless
    • Description: This champion has Easy Target and Defenseless
    Commander: Paladin
    • Description: Friendly Paladin without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack.
    Colossal
    • Nora Cost decrease (-3)
    • Description: This champion takes 33% less damage (after DEF) from small champions.
    Sonic Flight
    • Description: This champion has Flying, Vulnerability: Sonic and an additional rank of Evasive
    Loyalty
    • Nora Cost increase (+6)
    Storm Acolyte
    • Nora Cost increase (+4)
    Fire Acolyte
    • Nora Cost increase (+4)
    Statue Form
    • Nora Cost decrease (-3)
    • Description: This champion becomes Immobile and Earthbound It gains Immunity: Physical, Regeneration 3, +2 DEF, -5 DMG and its range is set to 1
    Tough (rank 3)
    • Nora Cost increase (+3)
    Tough (rank 2)
    • Nora Cost increase (+1)
    Tough (rank 1)
    • Nora Cost decrease (-1)
    Magic Acolyte
    • Nora Cost increase (+4)
    Frost Acolyte
    • Nora Cost increase (+4)
    Commander: Archer
    • Description: Friendly Archers without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack.
    Widowmaker
    • Nora Cost increase (+4)
    Rallying Cries (rank 2)
    • Nora Cost decrease (-2)
    Rallying Cries (rank 1)
    • Nora Cost decrease (-1)
    Counter Attack: Ranged
    • Nora Cost decrease (-4)
    Carnivore (New Ability)
    • Description: When this unit deals damage to a beast champion, it heals HP equal to half the damage dealt and gains 1 AP.
    Prestige
    • Nora Cost increase (+4)
    Commander: Ranger
    • Description: Friendly Rangers without this ability gain 5 HP and +1 DMG. Effects from Commander abilities do not stack.
    Titan
    • Nora Cost increase (+8)
    Bastion of Will
    • Nora Cost increase (+2)
    Boost: Skeleton (rank 3)
    • Nora Cost increase (+4)
    Boost: Beast (rank 3)
    • Nora Cost increase (+4)
    Boost: Treefolk (rank 3)
    • Nora Cost increase (+4)
    Boost: Cyclops (rank 3)
    • Nora Cost increase (+4)
    Boost: Cyclops (rank 2)
    • Nora Cost increase (+2)
    Ally: Savage Tundra
    • Nora Cost increase (+3)
    Ally: Forglar Swamp
    • Nora Cost increase (+3)
    Ally: K'thir Forest
    • Nora Cost increase (+3)
    Ally: Ironfist Stronghold
    • Nora Cost increase (+3)
    Ally: Sundered Lands
    • Nora Cost increase (+3)
    Ally: Shattered Peaks
    • Nora Cost increase (+3)
    Ally: Forsaken Waste
    • Nora Cost increase (+3)
    Ally: Underdepths
    • Nora Cost increase (+3)
    Boost: Treefolk (rank 2)
    • Nora Cost increase (+2)
    Boost: Beast (rank 2)
    • Nora Cost increase (+2)
    Summon Imp (rank 2)
    • Nora Cost increase (+5)
    Summon Imp (rank 1)
    • Nora Cost increase (+5)
    Reckless Flight
    • Nora Cost increase (+10)
    Boost: Skeleton (rank 2)
    • Nora Cost increase (+2)
    Hero
    • Nora Cost increase (+5)
    Curse (rank 2)
    • Description: This unit makes a 8 dmg attack at range 1-5. If successful, the target becomes Cursed for 4 turns. If the target was already Cursed, then this will deal an additional 5 damage.
    Arctic
    • Description: This unit may not become Frozen or Chilled. If this unit is a champion, it has Icewalker and gains +1 dmg while occupying Snow or Ice.
    Frost Armor (rank 3)
    • Nora Cost decrease (-2)
    • Description: This unit gets +4 DEF and gains 3 additional ranks of Damage Shield: Frost (to a max of 3 ranks) until the end of the next turn.
    Frost Armor (rank 2)
    • Nora Cost decrease (-2)
    • Description: This unit gets +3 DEF and gains 2 additional ranks of Damage Shield: Frost (to a max of 3 ranks) until the end of the next turn.
    Frost Armor (rank 1)
    • Nora Cost decrease (-2)
    • Description: This unit gets +2 DEF and gains 1 additional rank of Damage Shield: Frost (to a max of 3 ranks) until the end of the next turn.
    Flame Armor (rank 3)
    • Nora Cost decrease (-2)
    • Description: This unit gets +4 DEF and gains 3 additional ranks of Damage Shield: Fire (to a max of 3 ranks) until the end of the next turn.
    Flame Armor (rank 2)
    • Nora Cost decrease (-2)
    • Description: This unit gets +3 DEF and gains 2 additional ranks of Damage Shield: Fire (to a max of 3 ranks) until the end of the next turn.
    Flame Armor (rank 1)
    • Nora Cost decrease (-2)
    • Description: This unit gets +2 DEF and gains 1 additional rank of Damage Shield: Fire (to a max of 3 ranks) until the end of the next turn.
    Regal Presence
    • Nora Cost increase (+4)
    Curse (rank 1)
    • Description: This unit makes a 5 dmg attack at range 1-5. If successful, the target becomes Cursed for 2 turns. If the target was already Cursed, then this will deal an additional 5 damage.
    Dodge (rank 1)
    • Nora Cost decrease (-2)
    Block (rank 1)
    • Nora Cost decrease (-2)
    Battlemaster (rank 3)
    • Nora Cost increase (+2)
    Battlemaster (rank 2)
    • Nora Cost increase (+1)
    Lumbering
    • Nora Cost increase (+5)
    Iron Will
    • Nora Cost increase (+2)
     
    Last edited: Nov 13, 2014
  2. Senshu

    Senshu Administrator Octopi

    Forsaken Wastes

    Champions

    Carrionling
    • Starting Abilities: Attack: Acid, Disease Eater, Surge: Worm
    Dark Seductress
    • Starting Abilities: Attack: Magical, Veiled Flight, Ambush, Hidden: Dead Magic Zone, Shadestrike
    • Upgrade Set 1: Rabid 2, Mark (default), Domain: Dead Magic Zone
    • Upgrade Set 2: Charm 3 (default), Fascinate, Abash
    Forsaken Follower
    • Starting Abilities: Summon Skeleton, Attack: Magical, Defenseless
    • Upgrade Set 1: Damage Shield: Magical 3, Elsari Coven (default), Defiling Aura
    • Upgrade Set 2: Ritual of Destruction (default), Pawn, Ritual of Power
    Stitched First
    • Starting Abilities: Immortality, Attack: Magical, Transfer Life, Stitched, Reconstitute
    • Upgrade Set 2: Relocate: Relic, Death Pact (default), Augment Creation
    Stitched First
    • Starting Abilities: Immortality, Attack: Magical, Transfer Life, Stitched, Reconstitute
    • Upgrade Set 2: Relocate: Relic, Death Pact (default), Augment Creation
    Elsari Votary
    • Name Change: Elsari Votary(was Elsari Magelord)
    • Classes: WITCH, WIZARD
    • Starting Abilities: Curse, Attack: Magical, Boon of the Undead, Pain Curse
    • Upgrade Set 1: Evil Aura, Revel in Misery, Commander: Witch (default)
    • Upgrade Set 2: Rabid 2, Elsari Coven (default), Shadestrike
    Carrionling
    • Starting Abilities: Attack: Acid, Disease Eater, Surge: Worm
    Cackling Witch
    • Defense increase (+1)
    • Max Range decrease (-1)
    • Starting Abilities: Attack: Sonic, Cackle
    • Upgrade Set 1: Rabid 2, Elsari Coven (default), Defiling Aura
    • Upgrade Set 2: Sonic Roar, Deafening Aura (default), Horrific Howl
    Forsaken Wastes / Underdepths

    Champion

    Stitched Tyrant
    • Upgrade Set 1: Charge 2, Cleave, Stitched Reconstitution (default)
    Spells

    Haunting Grip
    • Description: Summon a Haunting Spirit with no upgrades and Short Lived 2 adjacent to target champion. When this Haunting Spirit is summoned, it gains 3 AP and automatically attempts to use Latch On on the target champion.
    Snuff
    • Description: Target champion gains Liability, Lumbering and Pariah for 6 turns. This spell refunds 3 nora for each friendly Worm, Mutant or Zombie, to a maximum of 15.
    Relics

    Witches' Hourglass
    • Nora Modifier increase (+5)
    • Starting Abilities: Witches' Hourglass
     
    Last edited: Nov 13, 2014
    Kampel likes this.
  3. Senshu

    Senshu Administrator Octopi

    Sundered Lands

    Champions

    Draksar Lord
    • Starting Abilities: Regeneration, Attack: Physical, Draconic Force
    • Upgrade Set 1: Battlemaster 3, Power Attack 3, Commander: Draksar (default)
    • Upgrade Set 2: Bulwark: Draksar, Violent (default), Guarded: Draksar
    Draksar Gunner
    • Speed increase (+1)
    • Upgrade Set 2: Detection 2, Piercing Shot 2 (default), Piercing Shot 3
    Draksar Spellsword
    • Upgrade Set 2: Spellswallower, Weaken Spells, Spell Aegis (default)
    Draksar Doomsayer
    • Starting Abilities: Attack: Magical, Conqueror, Doom, Violent, Faithless
    Wyrmpriest
    • Upgrade Set 2: Ritual of Destruction, Sermon, Ritual of Power (default)
    Draksar Augmenter
    • Starting Abilities: Pummel, Attack: Magical, Violent
    Draksar Legionnaire
    • Starting Abilities: Block, Attack: Gun, Nexus Aura
    • Upgrade Set 2: Command: Block (default), Enduring Aura 1, Vivify
    Spells

    Waylay
    • Description: At the end of the next turn, if an opposing champion enters a deployment zone you control within 6 turns, a Skeezick Ruffian with no upgrades is spawned in the closest unoccupied space to the opposing unit within that deployment zone. This effect is hidden until triggered.
    Quicken
    • Nora Cost increase (+5)
    • Description: Target champion is Quickened (The next time this champion makes a basic attack it makes a second basic attack against the same target for 0 AP. This does not stack). This spell refunds 5 nora if the target is a Skeezick.
     
    Last edited: Nov 13, 2014
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  4. Senshu

    Senshu Administrator Octopi

    Ironfist Stronghold

    Champions

    Dwarven Handler
    • Classes: TINKERER
    • Starting Abilities: Attack: Physical, Drive
    Master Axeman
    • Classes: WARRIOR
    • Upgrade Set 1: Throw Axe (default), Hunter: Unnatural, Hunter: Unholy
    Whitestone Gargoyle
    • Defense decrease (-2)
    • Min Range increase (+2)
    • Max Range increase (+3)
    • Classes: DRUID
    Dwarven Sergeant
    • Starting Abilities: Attack: Physical, Drive, Rallying Cries
    • Upgrade Set 1: Command: Block, Readiness, Command: Charge (default)
    Crystal Golem
    • Damage decrease (-1)
    • Upgrade Set 1: Force Barrier 1, Force Barrier 2 (default), Force Barrier 3
    Dwarven Tinkerer
    • Starting Abilities: Grant: Electricity Aura, Recharge, Summon Mechanical Crabs, Build 'Em Tough
    • Upgrade Set 1: Death Charged 3, Spell Charged 3, Supercharged 1 (default)
    Lodestone Armory
    • HP increase (+6)
    • Starting Abilities: Craft, Equipment Boon, Construct Immunities, Shield Throw
    • Upgrade Set 2: Provision, Throw Axe (default), Improve Speed
    Silverclan Protector
    • Upgrade Set 1: Barrage 1, Barrage 2 (default), Barrage 3
    Blackstone Gargoyle
    • Defense decrease (-2)
    • Min Range increase (+2)
    • Max Range increase (+3)
    • Classes: DRUID
     
    Last edited: Nov 13, 2014
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  5. Senshu

    Senshu Administrator Octopi

    Underdepths

    Champions

    Servile Brute
    • Damage decrease (-3)
    • Starting Abilities: Attack: Physical, Demon Elf Bound, Pace, Surge: Demon Elf
    • Upgrade Set 2: Berserk Attack 2 (default), Berserk Attack 3
    Firemaw
    • Upgrade Set 1: Death Nova: Fire 4, Death Nova: Lava 2 (default), Death Nova: Lava 3
    • Upgrade Set 2: Fire Aura 3 (default), Flame Nova 3, Lava Storm
    Bok Mistress
    • Damage decrease (-2)
    • Starting Abilities: Flight, Attack: Magical, Bleed, Blood Dispersal
    • Upgrade Set 2: Soften , Subsume (default), Blood Knowledge
    Relics

    Heart of Fire
    • HP increase (+10)
    • Starting Abilities: Immunity: Fire, Mythical, Fire Feed
    Equipment

    Demon Shield
    • Nora Cost increase (+5)
     
    Last edited: Nov 13, 2014
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  6. Senshu

    Senshu Administrator Octopi

    K'thir Forest

    Champions

    Nectar Fairy
    • Starting Abilities: Heal Champion, Attack: Physical, Fairy Flight
    • Upgrade Set 2: Heal Mass 2, Supercharged 1 (default), Supercharged 2
    Garu Hurler
    • Starting Abilities: Attack: Boulder, Siege, Hibernate
    • Upgrade Set 1: Hurl Boulder (default), Preparation, Logistics: Flanking
    Nymph
    • Races: ELF, FAIRY
    • Upgrade Set 1: Possess 2 (default), Bastion of Will, Voices in Their Head
    • Upgrade Set 2: Charm 3 (default), Abash, Flourish
    Sprite
    • Speed decrease (-1)
    • Starting Abilities: Attack: Magical, Favor, Trickster, Fairy Flight
    • Upgrade Set 2: Stun, Charm 2, Charm 3 (default)
    Ancestral Avenger
    • Starting Abilities: Attack: Physical, Titan, Ethereal Being
    Garu Hunter
    • Starting Abilities: Detection, Attack: Physical, Omnivore
    • Upgrade Set 2: Hunter: Protectorate, Blitz, Leverage: Garu (default)
    Wisp
    • Starting Abilities: Attack: Magical, Grand Entrance, Nexus Aura, Fairy Flight
    Colossal Boa
    • Upgrade Set 1: Fearless, Cleave, Resilient (default)
    Fairy Trickster
    • Starting Abilities: Attack: Magical, Supercharged, Counterspell Mastery, Fairy Flight
    • Upgrade Set 2: Weary (default), Hex 2, Banditry
    Fae Enchantress
    • Damage increase (+1)
    • Starting Abilities: Attack: Magical, Mystic Push, Fairy Dust, Fairy Flight
    • Upgrade Set 1: Soften , Tempo, Summon Prismatic Crystals (default)
    Chained Fae
    • Upgrade Set 1: Portal (default), Resurrect 1, Swap 2
    • Upgrade Set 2: Preordained, Adaptive: K'thir Forest (default), Binding Chains
    Fae Oracle
    • Starting Abilities: Attack: Magical, Adaptive: K'thir Forest, Anthomancy, Fairy Flight
    • Upgrade Set 1: Charm 3, Weaken Spells, Soothing Serenade (default)
    • Upgrade Set 2: Force Barrier 2 (default), Force Barrier 3
    Conclave Warden
    • Starting Abilities: Attack: Psychic, Foment, Fairy Flight
    • Upgrade Set 1: Ignorance, Warding (default), Guiding Spirit
    Sun Blossom
    • Min Range increase (+1)
    • Starting Abilities: Attack: Fire, Abash, Blind, Fairy Flight
    Moonlit Fae
    • Starting Abilities: Attack: Magical, Numerous, Illuminate, Fairy Flight
    Skyshear Pegasus
    • Upgrade Set 2: Stun, Charm 2, Charm 3 (default)
    Starlight Sylph
    • Damage decrease (-1)
    • Starting Abilities: Attack: Magical, Starshine, Starlight, Fairy Flight
    • Upgrade Set 2: Sunder, Encouraged, Swap 3 (default)
    Faeguard Nullbeast
    • Races: ARTHROPOD, BEAST
    K'thir Forest / Savage Tundra

    Champions

    Snare Fairy
    • Starting Abilities: Attack: Frost, Chill, Iceguard
    • Upgrade Set 2: Arctic Flight, Fairy Flight (default)
     
    Last edited: Nov 13, 2014
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  7. Senshu

    Senshu Administrator Octopi

    Forglar Swamp

    Champions

    Tide Master
    • Starting Abilities: Amphibious, Vulnerability: Electricity, Attack: Magical, Tidal Wave, High Tide
    Cecaelia
    • Upgrade Set 1: Stun, Charm 2, Charm 3 (default)
    Hydraxor
    • Speed decrease (-1)
    • Starting Abilities: Attack: Physical, Quest: Damage, Spontaneous Regeneration
    • Upgrade Set 1: Aquatic, Semi Aquatic (default)
    • Upgrade Set 2: Cleave, Tail Sweep (default), Scale Armor
    Circadian Enchantress
    • Upgrade Set 1: Splash (default), Premonition, Water Veil
    • Upgrade Set 2: Invigorate 1, Invigorate 2 (default), Hydrate
    Circadian Songmaster
    • Speed decrease (-1)
    • Starting Abilities: Attack: Sonic, Semi Aquatic, Mirefolk Resurgence
    • Upgrade Set 2: Arcane Dance, High Tide (default), Water Veil
    Forglar Swamp / Sundered Lands

    Champion

    Draksar Psion
    • Damage increase (+2)
    • Min Range increase (+2)
    • Max Range increase (+1)
    • Starting Abilities: Amphibious, Attack: Psychic, Telekinetic Thrust
    • Upgrade Set 2: Magical Attack, Backlash (default), Shrive
     
    Last edited: Nov 13, 2014
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  8. Senshu

    Senshu Administrator Octopi

    Savage Tundra

    Champions

    Ice Dragon
    • Speed increase (+1)
    • Starting Abilities: Vulnerability: Fire, Attack: Physical, Arctic Bolt, Arctic Flight
    • Upgrade Set 1: Detection 2 (default), Unstoppable, Ice Front
    • Upgrade Set 2: Damage Shield: Frost 2 (default), Domain: Snow, Frost Acolyte
    Crystal Phoenix
    • Starting Abilities: Divine Favor, Attack: Physical, Endless Devotion, Arctic Flight
    • Upgrade Set 2: Vulnerability: Physical, Immortality (default)
    Crystal Guardian
    • Starting Abilities: Attack: Physical, Arctic, Elemental Fortitude, Iceguard, Endless Devotion
    • Upgrade Set 2: Block 2 (default), Deflect, Ice Eater
    Blizzard Elemental
    • Damage increase (+1)
    • Speed increase (+1)
    • HP decrease (-5)
    • Upgrade Set 1: Snow-Fall 2, Snow Strike, Spellsurge: Snowstorm (default)
    • Upgrade Set 2: Wind Aura (default), Domain: Snow, Snow Shroud
    Lonx Recruiter
    • Starting Abilities: Attack: Physical, Arctic, Recruit Snowcat, Logistics: Flanking
    • Upgrade Set 1: Vigorous Cry, Aid Defense, Summon Snowcat (default)
    • Upgrade Set 2: Surge: Beast (default), Train Assault, Bulwark: Lonx
    Jakei Maiden
    • Upgrade Set 2: Stun, Charm 2, Charm 3 (default)
    Ferren Dancer
    • Upgrade Set 1: Stun, Charm 2, Charm 3 (default)
    Crystal Crawler
    • Starting Abilities: Attack: Physical, Arctic, Trail: Crystal, Soultap Luminescence, Endless Devotion
    • Upgrade Set 1: Carnivore (default), Creep and Crawl, Hit and Run
    Crystal Howler
    • Starting Abilities: Attack: Sonic, Arctic, Endless Devotion, Distracting Luminescence
    • Upgrade Set 2: Surge: Enemy (default), Distract, Horrific Howl
    Crystal Yeti
    • Starting Abilities: Attack: Physical, Arctic, Restricting Luminescence, Stunning, Endless Devotion
    • Upgrade Set 2: Trail: Crystal (default), Slam, Abominable
    Crystal Mastodon
    • Starting Abilities: Attack: Frost, Arctic, Draining Luminescence, Endless Devotion, Impairing Feedback
    • Upgrade Set 1: Defender 3 (default), Domain: Snow, Slowing Armor
    • Upgrade Set 2: Frost Acolyte, Trample, Hold the Line (default)
    Crystal Wolverine
    • Starting Abilities: Attack: Physical, Arctic, Thirst for Battle, Endless Devotion, Eviscerating Luminescence
    • Upgrade Set 2: Assault, Shred Defense, Zeal (default)
    Crystal Dragon
    • Starting Abilities: Attack: Frost, Endless Devotion, Fascinating Luminescence, Arctic Flight
    • Upgrade Set 1: Trail: Crystal, Freezing Aura, Catalyst: Frost (default)
     
    Last edited: Nov 13, 2014
  9. Senshu

    Senshu Administrator Octopi

    Shattered Peaks

    Champions

    Lightning Elemental
    • Speed decrease (-1)
    • Upgrade Set 2: Mobility, Electricity Aura 2 (default), Electricity Aura 3
    Drudge Cyclops
    • Starting Abilities: Attack: Physical, Drudgery
    Kanen Scavenger
    • Starting Abilities: Attack: Physical, Dead Eater, Carnivore, Pack Mentality
    • Upgrade Set 2: Soul Collection, Assimilate (default), Forage
    Voil Imperialist
    • Upgrade Set 1: Lift, Stat Bonus: Defense 2 (default), Boost: Voil 1
    Peaks Dew
    • Starting Abilities: Flight, Attack: Physical, Elemental Fortitude, Sustain Unstoppable
    • Upgrade Set 1: Tidal Wave, Dive 2, Dive 3 (default)
    • Upgrade Set 2: Trail: Water, Splash, Surge: Hyaenid (default)
    Spells

    Rip
    • Description: Area Effect 4: Non-Water Spaces in the affected area become Shifting Ground for 6 turns. This area grows in size by one space at the beginning of your turns for 4 turns.
    Reckless Summoning
    • Description: The next time your opponent attempts to deploy a champion from the rune dock, its nora cost is refunded and goes on cooldown for 4 turns and a Reckless Spellhack under your control with no upgrades is deployed in the closest friendly deployment zone. This effect is hidden until triggered.
    Identity Crisis
    • Description: For 6 turns, all units within 4 spaces have no race and no class.
    Equipment

    Mammoth Club
    • Description: This champion gains a close-combat Physical attack at +6 DMG which costs an additional 1 AP above normal attack cost. Large champions gain Crushing Blow, small units get -2 SPD.
     
    Last edited: Nov 13, 2014
    SaintKiwi, allyorbase and soulmilk like this.
  10. Senshu

    Senshu Administrator Octopi

    Update: Deployed hotfix for fairy flight not applying defenseless in all the right cases has been fixed.
     
  11. Gedden

    Gedden Administrator Octopi

    The following items have been pushed in a hotfix. There was no server restart required for this update. There is minor client update as well that you can obtain automatically by relaunching pox from steam or using the standalone launcher.

    Stone Form: was not always applying its stone form status properly, and not always allowing the Gargoyles to return to their original form.
    Ethereal Being: The activated portion was not toggling the status of Incorporeal/Pacified. Incorporeal/Pacified was also incorrectly re-applying itself at the end of each turn.
     

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