Sporegill: Base- Attack: Poison, Sporedrop, Immunity: Poison Upgrades- Poison Cloud & Reinforcement Thirion: Base- Attack: Magical, Flight, Magic Blast, Aerial Supremacy Upgrades- Nora Vitality & Shielded Spirit of Endurance: Base- Attack: Fire, Flight, Enduring Aura, Blind Upgrades- Soothing Serenade & Divert Windsprinter: Base- Attack: Physical, Zephyr Shield, Arrow Throw Upgrades- Quest: Runner & Portal
Garu Kodiak: Attack Physical, Shielded, Warcry, Unstoppable. Upgrades: Assault,pummel , Shatter, Vindictive Role: aggressive beater that they can't beat with magic tricks. KF has basically 0 playable unstoppable runes, I would like to see that change. I upgraded warding to shielded because he's losing declare hunted, punish and hibernate so it seems like a fair trade to me. Elder Garu: Changed to small size and COMPLETELY needs new art. Attack Physical, base speed set to 7, hp reduced to 59. Attack: Physical, Pummel 2, Iron Will. Upgrades: path 1 cleave, Rend. path 2 Tough 3, Horrific Aura Role: expensive, fast, hits like a truck, cleave discourages gang ups, 2nd path gives a defensive option so hes not automatically 1 rounded. Abilities feel flavorful on the 'ancient' beastly warrior whos survived many battles. Really lots of garu need reworked and have ranges tweaked and maybe a bit more alt damages and they could be a decent theme again. I feel the same way about the archer, ranger, and centaur themes. Sorry I don't know how to format colors etc...
Thirion (Change) Base: Attack: Magical, Flight, Split Hero (KF/SL), Magic Blast, Aerial Supremacy Upgrades: Nora Vitality, Shielded
ABILITY SUMMON SERPENT : CD 3 SPELL CALL SERPENT: (TO A HARD NERF SINCE THE EGG THEN SUMMON UNITS CAN'T CONTEST FONT , BUT IT NEVER GOT BALANCE AGAIN AND PPL FORGOT ABOUT THIS RUNE ) LOWER COST TO 30-25 OR REMOVED EGG WHEN IT COMES OUT
I'd love a cost reduction on that spell. Also, it would be awesome if the egg were invisible if the spell is cast on Vegetation.
Tireless Harvester Base- Attack: Sonic, Flight, Forage, Fading Light Upgrades- Swarm & Harvest Snake Charmer Base- Boost: Beast, Drive, Summon Serpent Upgrades- Heal Champion & Flourish Dusk Druid Base- Cloak, Psychic Ping, Regeneration Upgrades- Trickster & Sever Summons Occuli Slag Base- Attack: Psychic, Replicate, Horrific Aura Upgrades- Premonition & Nora Miner
My suggestion would be for Tireless Harvester would be: Base Attack: Sonic, Flight, Harvest Upgrades: Detection & Shatter Race: Plant This would give him a home in a tree bg.
Garu Medium Base- Attack: Psychic, Defenseless, Spirit Projection, Blood for Nora Upgrades- Cast: Ancestral Anger & Pawn I thought the revamp could right the wrong KF was dealt when every faction, except KF, was given access to Blood for Nora during that particular release. It was mentioned that a future KF champion would be given BfN but then it never happened. With the revamp, Garu Medium could be given that particularly effective ability.
Plz.... give EVERY KF champ every vulnerability in the game and lower cost by 30.... hello nature's balance =D
Wooden scale : lower cots to 35 or 30 or give more turns to the debuff (right now is 6) 8 or 9 will be great Guardian of the Circle : Removed :cold snap Add: frost dmg 4 aura Garu primitivepoor garu/good for a garu/beast bg) Removed- liability - accrue - readiness- escape- cleave - rampage (so many stuff that dosen't work well together) Add- Protective (text flavor) -bold -agresive - aid defense Garu Hunter: (a great rune for a garu/ beast bg same as garu primitive) Removed-nemesis Add - cost (if nemesis removed) 75 nora
Enforcer of circle Ehh i don't like magic aura on enforcer why not reckless blast instead of aura Colossal Boa ichor regen for consume (IDK)
Fae Oracle : Base: Adaptive k'thir Forest Attack Magic Athromancy Flight Upgrade: Divert Elven prodigy: Blindfire precision Elusive Stat bonus 3 Uprade: Defensive strike Rain arrow 2