I think Sarnghavian Centaur would be way too strong with 4 DEF for 75 Nora. He already has Shroud and can jump around. If you got 2 of em out, he can just harass via axe and run back and forth while healing (since he is in IS/KF, healing is really not a probl). What I see could be changed: Cyclops Stonecaller (74 Nora) Race: Cyclops 10/6/2-4/1/45 Base: • Attack: Physical • Stone Barrage + Stone Shield (combined into 1 ability) • Defiant • Rock Front • Domain: Rock Upgrades: • Ally: IS • Shatter • Grant: Domain: Rock • Rock Defiance Cyclops Chieftain (85 Nora) Race: Cyclops 14/7/1-2/2/52 Base: • Attack: Physical • Magic Bomb 3 • Shielded • Tough 2 • Vitalize Upgrades: • Boost: Cyclops 3 • Surge: Behemoth 2 • Boost: Beast 2 • Impenetrable Peaks Dew (80 Nora) Race: Elemental, Djinn 10/7/1-1/2/50 Size: 2x2 LARGE Base: • Attack: Physical • Trail: Water • Domain: Water • Elemental Fortitude • Blessed • Sustain: Unstoppable Upgrades: • Surge: Hyaenid • Tidal Wave • Ally: Forglar Swamp • Deep Dive Spirit of the Mountain (77 Nora) Race: Spirit, Beast 5/7/1-1/1/45 Base: • Ghost • Corporeal Form • Spellsurge: Magnify Beast (When this spell is casted, heals 10 HP. Costs 10 less to cast) • Split Hero • Leverage: Beast • Strength of Body Upgrades: • Surge: Beast • Magical Attack • Pounce 2 • Favor