Sabotage

Discussion in 'General Discussion' started by guokamoli54, Jan 14, 2017.

  1. guokamoli54

    guokamoli54 I need me some PIE!

    Why does this not work in Campaigns? Does anyone else have this problem?

    @Sokolov any light to shed on this topic?
     
  2. Goyo

    Goyo I need me some PIE!

    Maybe the AI doesn't "deploy" units, and it's somehow hardcoded on the behaviour...
     
    DiCEM0nEY likes this.
  3. guokamoli54

    guokamoli54 I need me some PIE!


    Ya i think it is coded in a weird way to where the AI doesnt actually deploy units but just summons them i think
     
  4. calisk

    calisk I need me some PIE!

    I believe it's to avoid other game breaking deploy effects like is's counter summon spell
     
  5. Markoth

    Markoth Lord Inquisitor

    This is likely also why the AI sometimes deploys into chasms. Usually means the map has been reworked and the shrine has moved from its original location.
     
  6. guokamoli54

    guokamoli54 I need me some PIE!

    Ya im kinda hoping for a big overhaul when they get the chance work the PvE side of the game it really needs some updating.
     
    DiCEM0nEY, SPiEkY and Kampel like this.
  7. guokamoli54

    guokamoli54 I need me some PIE!

    Ive also noticed that sometime when the AI "summons" units the dont even come up in combat log.
     
    Kampel likes this.
  8. themacca

    themacca Master of Challenges

    AI doesn't actually have a rune dock or anything like that. they basically have a code of cheat commands which they use to do anything in the game that doesn't occur on the field. So movement and stuff=normal, deploying and stuff weird code stuff
     

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