Sundered Lands Champions Draksar Constrictor Default Cost to 65 Upgrade Set 1: Life Siphon, Regeneration 1, Regeneration 2 (default) Draksar Lord Default Cost to 80 Upgrade Set 1: Pummel 1, Power Attack 3 (default), Commander Krikkinwing Default Cost to 74 Skeezick Filcher Default Cost to 54 Starting Abilities: Vulnerability: Magical, Attack: Magical, Energy Thief, Skeezick Alliance Ravager Default Cost to 71 Races: BEAST Vindrax Default Cost to 96 HP decrease (-2) Starting Abilities: Vulnerability: Magical, Regeneration, Attack: Physical, Surge: Dragon, Hero, Dragonflight Skeezick Alchemist Default Cost to 83 Skeezick General HP decrease (-3) Skithmaw Hunter Default Cost to 72 Defense decrease (-1) Races: BEAST Starting Abilities: Detection, Vulnerability: Sonic, Attack: Acid, Evasive Upgrade Set 1: Blitz (default), Declare Hunted Upgrade Set 1: Leap 3, Stat Bonus: Speed 1 (default) Flame Dragoleech Default Cost to 63 Acid Dragoleech Default Cost to 69 Destroyer Default Cost to 74 Races: BEAST Upgrade Set 1: Fear 3 (default), Commander Upgrade Set 1: Massive Leap 2 (default), Crushing Charge Draksar Shifter Default Cost to 83 Starting Abilities: Immunity: Psychic, Attack: Physical, Dragon Form, Pit Dragon Form Upgrade Set 1: Leech Vitality (default), Vitality: Nora, Vitality: Creation Skeezick Torch Default Cost to 73 Max Range decrease (-1) Upgrade Set 1: Lay Trap: Fire 3 (default), Skeezick Alliance, Melt Upgrade Set 1: Flamestrike (default) Draksar Sandstalker Upgrade Set 1: Desert Front (default), Sandbreach Rolling Shrieker Default Cost to 73 Draksar Sandstalker Upgrade Set 1: Desert Front (default), Sandbreach Sunderpede HP increase (+5) Defense decrease (-1) Dune Walker Upgrade Set 1: Sand Veil, Desert Front (default) Dreadnought Default Cost to 97 Damage decrease (-1) Upgrade Set 1: Charge 3 (default), Forage, Empowered: Offense Angel of War Default Cost to 82 Sand Elemental Default Cost to 74 Starting Abilities: Vulnerability: Poison, Attack: Physical, Calcify, Domain: Sand Upgrade Set 1: Desert Front (default), Sandbreach Draksar Bookburner Default Cost to 74 Sandhunter Default Cost to 72 Upgrade Set 1: Desert Front, Sandbreach (default) Locust Default Cost to 76 Skeezick Warmage Default Cost to 75 Wyrmpriest Default Cost to 69 Akakios Default Cost to 81 Damage increase (+2) Starting Abilities: Vulnerability: Sonic, Attack: Physical, Roar of the Fallen, Flamethrower, Dragonflight Draksar Psion Default Cost to 72 Damage decrease (-1) HP increase (+4) Factions: Sundered Lands Starting Abilities: Amphibious, Regeneration, Attack: Psychic Upgrade Set 1: Backlash (default), Shrive Upgrade Set 1: Telekinetic Thrust, Shatter Summoned (default) Skeezick Torch Default Cost to 73 Max Range decrease (-1) Upgrade Set 1: Lay Trap: Fire 3 (default), Skeezick Alliance, Melt Upgrade Set 1: Flamestrike (default) Draksar Augmenter Default Cost to 62 Damage decrease (-1) Starting Abilities: Pummel, Regeneration, Attack: Magical, Violent Upgrade Set 1: Channel: Defense (default), Channel: Damage Upgrade Set 1: Channel: Speed (default) Temple Guard Default Cost to 66 Mauler Default Cost to 77 Races: BEAST Drakewing Swarm Default Cost to 71 Upgrade Set 1: Flamestrike (default), Burn 2 Draksar High Priest Default Cost to 77 Starting Abilities: Vulnerability: Psychic, Attack: Magical, Disciple of the Scale, Sermon Upgrade Set 1: Immunity: Magical, Resistance: Magical 3, Regeneration 2 (default) Vindrax Default Cost to 96 Damage decrease (-1) HP decrease (-2) Starting Abilities: Vulnerability: Magical, Regeneration, Attack: Physical, Surge: Dragon, Hero, Dragonflight Kiergana Default Cost to 77 Damage decrease (-2) Min Range increase (+1) Upgrade Set 1: Deconstruct, Pack Leader, Paralytic Strike (default) Skeezick Wrecker Default Cost to 64 Starting Abilities: Vulnerability: Poison, Attack: Physical, Sword Breaker, Raider Basilisk Templar Default Cost to 77 Damage decrease (-1) Speed increase (+1) Starting Abilities: Vulnerability: Psychic, Attack: Physical, Violent, Petrifying Gaze Upgrade Set 1: Immunity: Magical, Resistance: Magical 3 (default), Regeneration 3 Draksar Morph Default Cost to 78 Starting Abilities: Flight, Vulnerability: Poison, Attack: Acid, Mutate Blackscale Centurion Default Cost to 73 Skeezick Bolter Default Cost to 74 Damage decrease (-2) Demolisher Races: BEAST Draksar Forerunner Default Cost to 66 Speed decrease (-1) Upgrade Set 1: Leap 3 (default), Stat Bonus: Speed 1, Provision: Speed Skeezick Wylder Default Cost to 78 Damage decrease (-2) Myx Sandlion Default Cost to 73 Skywing Agitator Default Cost to 64 Min Range decrease (-1) Max Range decrease (-2) Upgrade Set 1: Multiattack 1, Exertion 3, Call to Arms (default) Upgrade Set 1: Flamestrike (default) Myx Slasher Default Cost to 62 Myx Spitter Default Cost to 60 Damage decrease (-1) Starting Abilities: Piercing Shot, Attack: Acid, Dissipate Upgrade Set 1: Sunder 1 (default), Tunnel: Sand 2, Domain: Sand Upgrade Set 1: Scour 1 (default) Myx Adamant Default Cost to 77 Damage decrease (-1) HP increase (+2) Starting Abilities: Resistance: Physical, Attack: Physical, Brood Bond, Vigor: Acid Skeezick Machinist Default Cost to 72 Starting Abilities: Attack: Fire, Summon: Gatling Gun Upgrade Set 1: Fire Bomb 3, Flash Bomb (default) Upgrade Set 1: Skeezick Alliance (default) Krikkinwing Alpha Default Cost to 82 Upgrade Set 1: Regeneration 1, Regeneration 2 (default), Regeneration 3 Upgrade Set 1: Tough 1, Tough 2 (default), Tough 3 Serpentor Ardent Default Cost to 65 Damage increase (+1) Starting Abilities: Vulnerability: Frost, Attack: Physical, Violent, Zeal Upgrade Set 1: Regeneration 2 (default), Defiant, Fearsome Hunter Upgrade Set 1: Sunder 2, Heart Strike (default), Sundered Exploit Homicidal Thug Default Cost to 71 HP increase (+4) Starting Abilities: Attack: Acid, Scour, Scrapper, Mutation: Violence Upgrade Set 1: Psychic Amped, Manic, Life Siphon: Scoured (default) Dunes Manticore Default Cost to 65 Starting Abilities: Attack: Psychic, Sand Spray, Petrifying Gaze Skeezick Blackguard Default Cost to 79 Draksar Ravenspeaker Upgrade Set 1: Regeneration 1, Regeneration 2 (default), Shadowspawn Vindrax Default Cost to 96 HP decrease (-2) Starting Abilities: Vulnerability: Magical, Regeneration, Attack: Physical, Surge: Dragon, Hero, Dragonflight, Presidential Vexian Neodrak Default Cost to 65 Prismatic Skywing Default Cost to 82 Draksar High Marshal Default Cost to 80 HP increase (+12) Max Range increase (+1) Upgrade Set 1: Dispel, Shrive, Dispelling Blows (default) Upgrade Set 1: Regeneration 2, Purified, Heal Self 3 (default) Angel of War Default Cost to 82 Acid Dartwing Default Cost to 74 Damage decrease (-1) Daggerpede HP increase (+6) Defense decrease (-1) Myx Coordinator Default Cost to 64 Sunderpede HP increase (+5) Defense decrease (-1) Magnepede Default Cost to 71 HP increase (+2) Elecroc Default Cost to 77 Starting Abilities: Vulnerability: Poison, Attack: Electricity, Stasis, Initiator, Catalyst: Electricity Farcrags Sandkip Default Cost to 74 HP increase (+4) Marouk of the Dunes Default Cost to 74 HP increase (+4) Red Temple Guard Default Cost to 66 Draksar Flashblade Default Cost to 68 Myx Sandsnipe Default Cost to 73 Spells Kiss of Vex Nora Cost decrease (-10) Cooldown decrease (-2) Equipment Dragon God's Staff Description: Champion is cleansed and gains Purified and takes 2 Fire damage at the start of your turn. This equipment can be dropped as a relic that dispells and causes 4 Fire damage to enemy Units within 3 spaces at the end of your turns. Dunewalker's Mantle Nora Cost decrease (-5) Description: Equipped Champion gains Domain: Sand and Evasive 2. Serpentor Scale Armor Description: Equipped melee champion gains Zeal, Heart Strike and +1 DEF and you gain 3 nora for each basic attack it makes.
@Sokolov Bit lazy on a few upgrade lines but i like the changes. I really like that you started to toss vulnerabilities and negative stuff to champs