Greetings Everyone, Just one week into the Planar Disturbances expansion and we have pretty hefty patch full of tweaks and fixes for all of you. Start discussing how these adjustments will impact the Planar Disturbances meta gameplay. Patch Notes: August 4th, 2016: http://forums.poxnora.com/index.php?threads/patch-notes-august-4th-2016.23923/ Enjoy!
All those general changes and bug fixes are beautiful. Oh my god and Mischief got its AoE's synced, and Zombie Herder got some extra spice. Wandering changed to EoT? That's curious. Dank Dead Fairy buffs. Back to being auto in zombies. Eye of Serkan now has Necrosis proper. Looks like a real dang good patch, honestly. Clean, simple changes, bug fixes, actually possible to take in everything.
I just wanna say I ran slipworm before he got buffed and he won me games. Geekal didn't need the buff but thanks.. How about giving moog back his physical resit 3 and making hydraxor runnable outside of an aquatic deck? Edit: UD took no nerfs? What?
Avarice back down to 35 nora, but -4dmg aswell as -1spd on non-imps. I wonder if this will actually make it any different? It gets put on ireguards who have fury so get that dmg back relatively quick.. Sheoul demon who already has 19 or so dmg so he's still hitting harder than a lot of things.. Or the alpha who has deep wounds so his dmg is still gonna amp up. Glad gluttony is removed though! What do you guys think.. I feel like we will still see it x2!
If you're going to keep twitter referenced in the poxnora.com downtime page, please start tweeting when patching is starting and ending.
Salamans screwed and no buffs. Apparently also no change to hunter triggering on the stupidest things like trample and DoTs?
I can't figure out from the patch what caused the small cost changes to Chained Fae and Fae Oracle. Any help?
If anything I value scry more now. You get more runes upfront, but I miss scrying every turn. Old habbits