I think it's definitely worth the nora cost, it just doesnt fulfill a unique enough role in ST to justify the rune slot. Defensive non-champ slots are booked solid in that faction. If it were in a Wrath faction it'd probably be showing up in several decks.
+2 SPD is a lot and +4 DMG is about 25 nora worth of stats. I think it's a pretty deep discount for Careless already. But 12 wouldn't be broken probably.
lonx ranged units need some help too, currently only marauder is good. ammunition is a huge drawback, and the sermon and immunity magic lonx cost way too much and have very low damage.
careless makes the speed act much differently though. usually you store ap every turn on every champ if possible and use its full speed. careless prevents you from doing this and is almost like the champ has even less speed than without berserker. I would take a 6 speed champ over a 8 speed berserker everytime cus with the 6 speed I can store 10 ap, defend and capture fonts much more easily. Even if berserker 3 costed 0 nora I am not sure I would take it because of how much careless limits movement and ap storage.
If you have a specific cost in mind, pls state it and give your specific reasoning. None of this wishy washy I think it's bad stuff. I want concrete analysis with numbers.
No. This makes it less intuitive, less powerful and less interesting and gives us more of the same. We should be striving to make champions and effects more unique and interesting.
no i mean the ap lost at the end of turns. normally berserkers lose all of their ap even if they have 8 for instance. Id help them alot of they had the ability to store some ap so that they could position, capture fonts normally, and counter attack.
If it's called Euan's Hammer it can't be splashed around on other champs. It's not a unique ability considering there's Flameburst and probably to come.