draksar archer still sucks, not buffed enough. The draksar buffs in general were very weak. I don't understand what they were trying to do with dreadnought, the problem with him before was that he lacked survivability and they made him even easier to kill by taking away bulwark. I have been asking them to add regen or another defensive ability for a while now and to remove 1 or more sandbags like cleave. I wonder why they haven't gave akakios race draksar yet, maybe it goes against the lore or something. The torien changes are weird, SL didn't get much out of this patch unlike most other factions. FS got major Boghopper buffs KF and IS didn't get nerfed to the ground and IS got construct/leoss buffs ST got yeti and frost buffs(and ferren buffs?) UD got vampyre, meta, and blood bg buffs FW everything in the faction was pretty much buffed(except spirits?) and the faction should be actually worth playing now. Lich, skeleton, meta, vampyre, and zombie should all be decent now.(not sure about worms) Skeleton and zombie might even be competitive, meta should be able to compete with kf and is now hopefully. SL got trolled SP got hyaenid and moga buffs, not sure what else. @Faust isn't the sp deep wounds dragon his father? If they gave akakios race draksar wouldn't they have to give it to that dragon as well?
Lorewise Akakios was Draksar b4 he become Dragon. Boost Draksar/Guarded Draksar insted of Commander on him will be great. and yes SL Titan lacks regen
It's difficult to tell, sometimes decks like this just take time to get used to and what initially seems bad isn't so once you know how to use it better. It will probably be fine.
No 1 confirmed my question.. was a hotfix deployed or not? Wasnt Ward of Ailur 4-5 range for like 30 minutes. I ask for this one specifically because i was quite excited about it. Having another ranged leoss meant u dont have to throw in other races to staisfy range. Not to mention hes a good targetfor barricade. I realize it doesnt make sense cause hes like holding 2 swords.. But still, He fit the theme realllly nicely Hes still awesome, maybe we can just get a different ranged leoss or maybe 1 in the next expansion. For now i just want to know im not crazy and imagined this whole hotfix thing.
Well, I still think that this was an "overnerf". Dreadnought costs 90 nora now [cheapest titan in the game now? Look at the marsh gargantua for example, it wasn't nerfed this much, and it still costs 107 nora.], and don't forget: You either get Heavy Charger on him OR multiattack 2. Why should anyone pick heavy charger over multiattack 2, especially since his basic dmg is 12 now. Also, I think that all titans should have the same nora cost, +-5 maybe. It's kinda weird that titan A costs 90, while titan B costs 107 from a balancing point of view.
Try taking Heavy Charger and Cleave and Charge into the enemy formation. Its fun and he hits like a truck. Not sure if the reduction to his damage has hindered this that much. I doubt it. You dont need Multiattack man, you got 2 Channeled Violence spells for that. His basic damage might be 12 but it isnt once u got Warbanner/Drive/Sermon/Battlemaster on the field. He also has Violent to ramp his damage. When using Charge he also gains +3 dmg.
@Sokolov So since the hex CD nerf destroyed the entire design idea behind phantasmal creeper and ethereal Soldier can they get changed next patch? Also i feel like demonologist was meant to get the 4-5 range and seeker was getting 1-3. because at the moment seekers ability kit on a range unit is really weird where as demonologists would fit a range unit perfectly.
why all st have arctic and fw lost now Boon of the Undead Festering Wounds is now the new funny thing i dont like it at all
Festering Wounds should be damaging enemy champions only (this was changed awhile back). What is funny about it currently?
Hm, I don't quite understand the change to Yeti Shaman. He was already quite expensive, and the only reason to run him in a yeti deck was because of frightening blows. He was also our main source of magic damage as Yeti Druid is was even worse. Now you made him practically useless in a theme deck, and pretty useless overall imo. Guess I'll have to struggle even more to make Yetis a fun deck to play...
But my kind of fun is big hairy, scary beasts with huge claws and teeth! Not tiny, fat and evil beardless gnomes!
Get your facts straight! Only dirtbag is a bit saggy, gloombringer, arsonist, collector and possibly stickyfingers have beards!
True, but still; tiny evil people (with or without beards) are not my cup of tea. Big hairy men beasts are what I love!