I was thinking 3 at first for the burst heal, but now I'm leaning towards 2 as well... The differences in healing per AP, recast, and cost make it a real choice.
Rank 1: 04/04/04/04/04/04/04 28 HP in healing for 21 AP. Lowest nora cost. Rank 2: 08/00/08/00/08/00/08 32 HP in healing for 12 AP. Middle nora cost. Rank 3: 12/00/00/12/00/00/12 36 HP in healing for 9 AP. Highest nora cost.
Forest front overriding jungle front is reallllllly annoying. Makes woodchuck/heart of the forest tricky to play with new seed which is a shame.
With Mason now only healing Constructs, instead of healing relics and shrines, Elven Artisan's upgrade path kind of sucks (more than it used to). In FF KF, she can use that ability on one or two champs.
Nah, the description was missing that stuff in the preview the Council got, but it wasn't intentional.
Post patch, I am wanting to make a Declare Hunted BG. Am I missing any champs with Declare Hunted? So far I have found Tortun Hawker, Corgi Knight, Deadly Tracker, and Centaur Bolter. Are there others in KF?
Grimthir with deception has just boosted my illusion deck into madness! I run 2x illusionist, 2x ghost stalker, grimthir to pop out elf illusions. 2x elven statue/2x epochal oasis to heal/move around/contest fonts. I'm also running the new anaru cause pounce/flanking is super high dmg especially with things like strategist/honor coin boosting stuff up. Also the new snakecharmer, I wasn't sure whether to go for camraderie because i deploy a lot of cheap champs, or boost to try and help them survive so the heals can do more.. Currently running camraderie though and liking it. Dusk druid changed a little with how pounce changed, I'm using him for my detection/gift of scrying makes him really useful early. Also decent speed after he lerper forms. (anaru baby also has detection) I've got blademaster for shatter, bard for AP/power turn, oak seed for enemy healing/alt damage.. I feel like my illusion deck has the majority of things covered! The most trouble i've had so far is against FW because the illusions give tomb nora. I'm thinking about options for anti nora like regulator, or something with backlash etc but wanna try and stay in theme elf if possible. What are you guys running, anything fun/noteworthy?
Im really enjoying adaptive at the moment. I think its in a very good spot. Also plants will have a comeback, both kf and kf fs split
It would be nice if fs/kf plants could be a thing but I don't think the -1 spd on already hard to manoeuvre champs can be offset by the fs side. Greenhouse working on plants would be cool for death lily, sporegill with ally etc.. but everything will be so slow?
I like my Declare Hunted deck. I have a lot of Declare Hunted champs with some heavy hitting melee like Forest Lerper/Wilderkin. Declare Hunted tags a number of champs and then the heavy hitters can teleport next to the tagged champs to attack. It sucks when a Declare Hunted champ wastes their one target on a champ that already has it, though. Still, most champs are able to do +4 damage to a good number of opposing champs.
Yeah, I like Nectar Fairy with Stun and Divert. Stun, Divert, Heal Champ 2, and Cleanse gives her some decent utility.
I prefer running her with stun and shroud, although I'm considering a switch to abash and shroud so that she's 59 nora.