Ideas on how we can fix this rune. I feel the problem is this: Grant: Death Nova: Fire2 NoraAP: 1CD: 1 Target champion within 7 spaces gains Death Nova: Fire 4 and Self Destruct for 2 turns.
I dont have a problem with Juggler so much as I have issue with 38 nora, initiative, 28 damage death novaing, Fire Volatility champs. Buggers show up outa nowhere and suddenly boom like 40-50 AoE damage.
its only a problem when it stacks with other novas, which is incredibly broken. Otherwise it wouldn't be much of an issue.
If they remove self destruct it will be fine, but even then 2 Nora is too cheap for a potential 14 DMG every turn.
Eh, you'd have to sacrifice a champion every single turn to do that. It seems reasonable. Just nerf Moga Sapper and things will be fine.
Ghern Juggler fits in a space that moga cannon would fill in a moga bg to me. Just dose it way better. That ish cray.
Yes just saying that if they could change to a different type of damage then they can stop the bs combos
it would shoebox the rune. the rune is supposed to be strong, just not broken like it is now with stacking novas. Sapper alone isn't even that good in most cases.
That's more like it this what we call a discussion. Lol, no does nothing. Everyone is entitled to their own opinion. Okay back on point Sapper will still have the same DMG potential except your opponent will be able to position and prepare for it if initiative is removed.