I have been wondering what they lack since i am a ff ST only player and was wondering what would let them have more synergy. Currently it's a bunch of beaters with some lackluster support at the back. What do you guys think the leoss theme needs. For one it would be nice if all the split heroes lost the split hero thing and became ordinary heroes. I personally dont like running splits. It usually becomes a gimmick deck. A champions i would like to see. Jangar ritualist Main goal is to assist in backline offensive support. With decent range, about 3 - 5. Some abilitys i would like to see. Grant: aura magical Dispel Summon leos pup or dark follower of some kind.
Magnate needs Soul and Pride back Pride needs a cost decrease. 5 Nora is to much for it. Paragon needs a rework Ward needs to loose Def Strike completely Some alt damage would be nice
If i would run FF ST leoss it would be something like this https://poxbase.com/deck/CyjciycyfC24cyzcobCyxCydChjcylcuuciucygcoqs7@S19s7bS2Lr3drIE2Pe1@
I just tried test run the BG i felt that it was missing cleanse cause i usually run AOM for cleanse as well as nora gen a little difficult Also realise there no champ with shatter they removed it from architect..
when i tried them leoss were amazing on paper but poor in performance. they lacked good anti range, and got pecked at a lot, any attempt to push in on range usually resulted in them getting murdered in FF ST. in short they need that Is part to give them impervious an RD and what not to help them deal with that range. also where it comes to the souls, it was tough to keep good soul units in play, and they seemed to build up alot more then they should making them slow which is not what you want for a melee theme with poor anti range, it's doesn't help that the theme lost magnate as well.
They are Split, and was made to played like this. The IS part is the support part of the theme, and thats why FF ST is not that viable.
I have a Theme thread for the Maljaran races here, if you have specific suggestions, feel free to post them here: http://forums.poxnora.com/index.php?threads/theme-adjustments-2-maljaran-races.11361/ I will, of course, still be reading this thread from time to time.
Leoss Suggestion: Pride of Ailur-This Champion has two pride stacks and 1 soul stack. This champion gains 2 dmg for every 3 soul stack, every 6 soul stacks it gains 1 range Soul of Ailur-This Champion has 2 soul stacks and 1 pride stack. This champion gains 1 def for every 3 pride stacks, every 8 pride stacks it gains 1 rank of tough This makes them work together globally, and they work together to get stacks up. In the current situation, if you had 3 prides and 1 soul, kill the soul and everything is poop. Also leoss atm are trash because they must stay grouped with certain other leoss. With the suggestion, if you deployed a ton of offensive champs and 1 defensive champ, the defensive champ would be super tanky whereas if you deployed a ton of defensive+1 offensive, the offensive would be really strong Early game: You have 1 offensive and 1 defensive deployed, each would have 3 of each stack which means the offensive champ has +2 damage. The defensive champ has +1 defense. Deploy 1 more offensive, 5/4 stacks, no bonus Deploy 1 more offensive, 7/5 stacks, offensive champ are still at +2, defensive champ is at +2 def OR deploy defensive, 5/7, offensive gains 4 damage and defensive no bonus Deploy 1 more offensive on a offensive, 9/6 stacks This is the money shot. The dmg buff is at +4 for exactly 6 stacks and gains 1 range, defensive gains 3 def and 1 rank of tough The one you have less of is stronger at what it does, the one you have more of is weaker, but still gains a buff at what it does something gotta happen with red/bluefist, it feels like soul bond is a separate race within the race