Ferrens

Discussion in 'Savage Tundra' started by Sokolov, Oct 20, 2015.

  1. Sokolov

    Sokolov The One True Cactuar Octopi

    It has come to my attention that Ferren are still terrible after the recent overhaul.

    The main problems are:
    • Ferren, in general, are overcosted
    • Ferrens, in general, don't play well within the theme
      • I'd appreciate any suggestions for changing individual Ferren so they work better in the theme
    • Ferren Focus is difficult to pull off
    • Ferren Focus is terrible even when you do pull it off
    The solution then would be to make Ferren Focus way stronger than it is now, and also give them additional tools to make the mechanic easier to trigger. So right now they mostly rely on Swap-style relocates and soft-CC (Majestic, Frozen, etc.) to pull it off, so we need to improve that, then remove any superfluous stuff from Ferren like Pounce and Opp Assault so they are streamlined Focus machines.

    So, a quick potential list of changes for Ferren:
    • Change Ferren Focus to - Frozen, Slowed, Stunned (this is much closer to the old Ferren Focus from pre-revamp, which was considered very strong by many players)
      • This iteration removes Sundered in favor of scaling-CC
      • Not sure if Stunned is a good idea, but it is certainly a stronger payoff, and one that could be easily pulled off given how easy it is to apply Frozen and Slowed
      • A "softer" approach would be Frozen, Slowed and Sundered (effectively dropping Distracted relative to the current Focus)
    • Warcry - For AP generation and DMG
    • Force Barrier - To keep people locked in so they can be easily Ferren Focus
    • Relocate: Foe - To easily trigger Focus
    • Relocate: Ally (Ferren have access to a lot of Relocates and Movement abilities already, but maybe they aren't good enough compared to Relocate: Ally)
    • Ferren Brawler, for example, could have MA 1 move to U2, so it'd be 8 nora cheaper and be 58 nora base

    Additional consideration
    • Force Detection and Shatter on base for some Ferren (not sure which, a quick glance doesn't reveal good candidates that aren't already ability bloated)
    • Adjust Ferren Hideout so it is a cheap form of spot-relocate (maybe 25 nora and restrict to Ferren only)
    • Make a couple "OP" ferren that are one-man armies so they have lynchpin runes to play around
      • I don't like this all that much, since I like that they all have a similar stat line and reflects their feel, but this would definitely help them by having some champs that can stick around a bit more and be the keystones of the deck (think Ferren Alpha ala Kanen Alpha)
    I am not saying this is going to happen, particularly since I just finished revamping Ferren. Just opening for discussion.
     
    Last edited: Oct 20, 2015
    DrakeArron, Ifem21, noamkeren and 6 others like this.
  2. Tweek516

    Tweek516 I need me some PIE!

    I don't really like the idea of crutch runes, but the other changes seem good.

    The only problem with frozen is against ST, it will either be useless or will have a very bloated ability text.
     
  3. Sokolov

    Sokolov The One True Cactuar Octopi

    What do you mean? Arctic no longer prevents Frozen.
     
  4. Tweek516

    Tweek516 I need me some PIE!

    Sorry xD

    Just trying to remember the strengths and weaknesses of old ferrens and remembered this
     
  5. Tweek516

    Tweek516 I need me some PIE!

    I like the idea of ferrens being a debuff theme, its just that (as pointed out) its hard bc having something like stunned/sundered first wouldn't allow it to stack and may be too powerful but having it last seems counterintuitive.

    Perhaps move it away from meaning your next attacks do more damage to incapacitating the enemy? Eg blinded/confused

    Just spitballing but it would be cool for a theme to be hard to kill as long as they keep attacking.
     
  6. Sokolov

    Sokolov The One True Cactuar Octopi

    Anyway, doing all of these, IMO, would make Ferren completely OP, but they are the kinds of things that seems like it'd address the problems Ferren have as they were described to me. I'd like to hear if people agree with the problems, and also what people think of the solutions.
     
  7. Pedeguerra

    Pedeguerra I need me some PIE!

    Making Shatter/Detection in "theme" is not a requirement at all. It has been a long while since those were mandatory, specially after the Stealth nerf (yes, I'm up to date with stuff that goes on).
    I can see the case for Shatter, but if instead of putting a Shatter champ on every theme you buffed Rebound a bit, this would be a non issue.
    As for Ferrens specifically, since I don't play anymore I can't really make suggestions or give ideas.
     
  8. Sokolov

    Sokolov The One True Cactuar Octopi

    Actually, equipment is seeing more play recently due to new abilities and interactions that involve equipment. There are multiple Provision: X abilities now, and both KF, FS and SL all have a bit more of an equipment slant going than they used to.

    And there are a few themes that are fairly common to see which run a decent amount of Stealth.

    So I can definitely see why some people consider it more important than it might have been in the past.
     
    Goyo likes this.
  9. Pedeguerra

    Pedeguerra I need me some PIE!

    I still find the idea of every theme having access to every counter rune/ability a really bad move, cause it makes the decks too homogeneous.
     
  10. Sokolov

    Sokolov The One True Cactuar Octopi

    Well, that's a different argument altogether, and one I am more in agreement with. Is there a reason you don't feel this way about buffing Rebound then? Which would also have the same effect in some ways?

    Like, I'd rather give themes Shatter on base or upgrades, which would cost them nora on a champ, than give every theme in the faction spell-based Shatter, which costs nothing other than a slot until needed.
     
    Gnomes likes this.
  11. Pedeguerra

    Pedeguerra I need me some PIE!

    Yeah, because our opinion on this matter is probably with the minority.
    People have been pushing for every theme having access to Shatter/Detection since I joined (7 years ago? Wow).
    So that would please those guys. Thats all.
    I, for one, think that if a player wants to run a "full themed deck", it would lack on certain areas (specific counters present on some champs) because it would be very strong in others (theme synergies, etc.).
     
    Ifem21 likes this.
  12. Goyo

    Goyo I need me some PIE!

    Personal preference...
    • Frozen, Slowed, Stunned
    • Frozen, Slowed, Sundered
    • Force Barrier
    • Relocate: Ally
    • Warcry
    • Relocate: Foe
    • Force Detection and Shatter on base for some Ferren or Rebound slight buff
    • Adjust Ferren Hideout so it is a cheap form of spot-relocate (maybe 25 nora and restrict to Ferren only)
    • Make a couple "OP" ferren
     
    Tweek516 likes this.
  13. Makorov

    Makorov I need me some PIE!

    I actually don't think Ferren as a whole are terribly overcosted

    One that is; Snowspinner
    I really, really don't like Quest: Support Ally on him because the ranks of regeneration it grants will literally do nothing to save him. He has 39 base hp (49 with bonus) and 0 defense.
    And not to say that healing is useless, but in this particular champ's case, I feel he (or she? I can't tell if it has boobs) would do better without.

    I feel focusing on terrain generation, usage of that terrain, and AP generation would be the best way to go.
    U2 already is dedicated to this but the only reasonable choice is Orb of Frostfall 2. Snowstrike on a 6 dmg support champ is just bad. Orb of Frostfall 1 has a pretty limiting range and just opens up the opportunity for AOE spam.
    Orb 2 is, imo, a great choice on this particular champ because it gels very well with Hidden:Arctic on Pouncer, Brawler, and Wanderer as well as Arctic Gift, which is a nice way to bump up their low damage, and Snow Shroud. (As a side note, I actually love the fact their damage is generally terrible and you have to boost it through relocation and whatnot.)
    Maybe replace Snowstrike with something like Frost-Fall?
    The issue is it begins to get pricey for such a squishy support champ!

    So cut out healing. No Quest: Support Ally and no Heal Champion.
    Cut down its range. Ferren may not have the best range in the game, but this champ shouldn't be the one trying to give it to them.

    So, a quick attempt at making sense of the mess above:



    Snowspinner does not need to be healing
    The best approach with this champ is to streamline into a terrain and AP generating machine.

    Terrain goes well with:
    • Hidden: Arctic, already found on Ferren
    • Arctic Gift
    • It's ST, there are ways to make use of snow/ice
    AP is useful for:
    • Getting the crucial attacks in to trigger Focus
    • Swap, Leap, and other evasive and annoying shenanigans
    • It makes champs do stuff

    Hopes this helps at all!
     
  14. Makorov

    Makorov I need me some PIE!

    Take that all back. Just saw dumpraiser using it and he utilizes it much much better than I do or thought possible

    I don't know, it looks like Ferren are pretty runnable
     
    Last edited: Oct 21, 2015
    Ifem21 and poinl like this.
  15. skarpox

    skarpox The King of Potatoes

    Two things, Ferrens should receive a manual cost adjustment because their racial is hard to pull off. Second, maybe Ferren Focus should not proc off of basic attacks only but also non-basic, non-AOE types like Feint or Shred Defense.
     
  16. poinl

    poinl I need me some PIE!

    The heal is the reason i like snowspinner and although the regen hasn't done much, the party heal gained after has been useful.
     
  17. Beasts for life

    Beasts for life I need me some PIE!

    They need awestruck back this helped with their squishness.
     
  18. Icestrmm

    Icestrmm New Member

    I like my Ferren Snowpooper healing my ice amp bg tho :(
     
  19. noamkeren

    noamkeren I need me some PIE!

    There is need new ferrens, not only buffs...
     
  20. daeminicus

    daeminicus Devotee of the Blood Owl

    I think Ferens would benefit from:
    Call of the hunt/reloacte: ally
    Grant: tunnel snow
    Range 2-4, ,3-5/6, 5-7 champion (when I played so did I have melee range or 4-5 as my only options).
    Motivate
     

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