Greetings Everyone, The Ronin expansion is here! General New Runes: 64 new runes have been added in the Ronin Expansion New Abilities: Many new abilities have been added Changed Abilities: Many abilities have been altered New Packs & Boxes: New Ronin Packs and Boxes have been added to the Marketplace New Mega Box: Two new limited time Ronin Mega Boxes have been added to the Marketplace. The Mega Boxes give 3 Ronin Boxes and depending on what Mega Box you purchase you will get either a Rusty Firecase or a Lesser Shadowrake Limited Edition Rune. New Story: Added a new story chapter to the website for the events surrounding the Ronin New Single Player Campaign: Abating Nora New Map: Darkmarsh Added a chance to receive Champion Point Tokens and Core Set Runes for playing Ranked PvP matches Win or Lose. Added Amazon Payments to the Marketplace Added a new Skip Tutorial button to the tutorial window New Public Decks: Replaced the 17 existing Public Decks with 24 new static decks. Updated the combat log so it better reflects what actions are happening in a match. All Bonds of War runes are now available for gold purchase and can now be Forged and Sacrificed in the Rune Forge Legendary runes can now be Forged and Sacrificed in the Rune Forge Forge Shard values for some rarities have been altered Removed the Old Axillium and Forglar Swamp maps from ranked play Fixed a bug that was causing the tutorial to reappear after having Skip Tutorial selected in the options menu Made some improvements to increase server stability Drums of War and Player Ranks have been reset. The Players who were the highest contributors to their faction and highest ranked player from each faction have been awarded 15000 Gold. Highest contribution to their faction: Forglar Swamp: profHulk (3586) K'thir Forest: Covell (2455) Savage Tundra: Grgoo (4261) Ironfist Stronghold: Kakacu (2644) Sundered Lands: krezio (3316) Shattered Peaks: ballballer (3401) Forsaken Wastes: DO00OM (4219) Underdepths: Chip420 (3038) Highest ranked player from each faction (must have the majority of their points contributed for that faction): Forglar Swamp: Taylor K'thir Forest: TheNidHogg Savage Tundra: TinyDragon Ironfist Stronghold: DevilsRath Sundered Lands: BurnPyro Shattered Peaks: Konung79 Forsaken Wastes: Fiine Underdepths: agirgis1 Ability List Forsaken Wastes Sundered Lands Ironfist Stronghold Underdepths K'thir Forest Forglar Swamp Savage Tundra Shattered Peaks Discussion: http://forums.poxnora.com/index.php?threads/discussion-the-ronin-patch-notes.10426/
Abilities New Abilities Surge: Equipped Hunter: Equipped Amethyst Sigil Escalating Rage Fearsome Hunter Aurora Lance Lightseeker Psychic Anguish Chuck Rusty Firecase Reclaim Materials Vigor: Acid Lay Trap: Acid Essence Claw Shadowdancer Hunter: Quick Dispelling Blows Amber Sigil Kinetic Impulse Nora Induction Purging Flames Frost Mallet Deploy Dreamblossom Bubble Stasis Vigor: Psychic Soultap Feedback Mind Meld Cyclopean Machine Siphon: Scoured Autophobia Censure Elsari Dusk Surge: Cursed Teleport: Equipped Vanguard Soulseeker Hunter: Crippled Ability Changes Relics and Champions Relics and champions not from the runedock should be Summoned, not Spawned (this is an on-going change as we catch all instances of this) Elemental Fortitude Removed Construct Immunities Removed Incinerate Removed Replaced by Flamestrike Deathstrike Removed Replaced by Death Touch Bequest Removed Arcane Dance Removed Replaced by Weaken Spells Dampen Removed Replaced by Starshine Dehydrate Removed Death Sentence Removed Replaced by Execute Devastating Strike Removed Replaced by Starshine Devour: X Removed Replaced by Devour Corrupted Nora Removed Replaced by Backlash Entangle Replaces Web, Flame Web, Mental Net, Bola Attack, Ensnare etc. Bind Removed Replaced by Opportunistic Assault Eruption Removed Replaced by Annihilate Acid Breath Removed Replaced by Acid Bomb Lifedrain Aura Removed Replaced by Evil Aura Blinding Roll Removed Replaced by Flash Bomb Enhance Weapon Removed Replaced by Inspire Contagion Removed Climb Removed Replaced with Mountaineer Clear Removed Replaced with Mountaineer Mountaineer Nora Cost decrease (-1) Leverage: Garu Nora Cost decrease (-6) Ethereal Being Nora Cost increase (+5) AP Cost increase (+2) Cooldown increase (+1) Fairy Flight Description: This unit has Flying and 2 ranks of Sentry while it has at least 15 HP. When this unit has less than 15 HP, it gains Defenseless. Leverage: Elemental Nora Cost decrease (-6) Drive Nora Cost increase (+5) Blinding Nora Cost decrease (-6) Dragonbark Nora Cost decrease (-7) Spur Nora Cost increase (+4) Arctic Flight Description: This unit has Arctic, Flying and 2 ranks of Sentry. Fixed a bug that was still giving champions Ready when it shouldn’t. Reveal: Kas Pupil Description: Summon a Kas Pupil on target adjacent square. Find Pupil AP Cost increase (+3) Cooldown increase (+2) Death Sentence Nora Cost increase (+6) Ride Down Nora Cost increase (+3) Cooldown increase (+3) Fixed an issue where this ability was preventing the trigger of on-death effects. Fixed an issue where this ability would go through obstacles that would normally stop similar abilities. Grant: Mobility Nora Cost decrease (-3) AP Cost decrease (-2) Cooldown decrease (-1) Catalyst: Frost Nora Cost increase (+2) Still Life Nora Cost increase (+2) Logistics: Range Nora Cost increase (+4) Distichous: KF/FW Nora Cost decrease (-6) Spontaneous Regeneration Nora Cost increase (+4) Keg Toss Nora Cost increase (+3) Ancient Corruption AP Cost decrease (-2) Charged Fire Bomb Nora Cost increase (+2) Cooldown increase (+1) Corrosive Grenade Cooldown increase (+1) Complex Machine Nora Cost increase (+2) Throw Javelin Name Change: Throw Javelin(was Javelin Toss) Nora Cost decrease (-1) Lightning Blast Nora Cost decrease (-2) Blood Bind Name Change: Blood Bind(was Bloodbind) Howling Attack Name Change: Howling Attack(was Horrific Howl) Nora Cost increase (+3) Ravish Nora Cost decrease (-5) Throw Boulder Name Change: Throw Boulder(was Hurl Boulder) Nora Cost decrease (-1) Divine Wellspring Nora Cost decrease (-5) Description: While this champion has at least 5 charges, friendly champions within 8 spaces cannot fall below 1 HP via Perseverance. When this effect prevents the champion's HP from falling below 1, that champion gains Impervious, Impenetrable, and Shielded until the end of that turn and this champion loses all charges. Battle Leader Nora Cost decrease (-2) Flash Bomb Description: All enemy champions within 2 spaces are Blinded (This unit's attacks automatically miss) for 2 turns and this champion becomes Stealthed and is relocated to target space within 3 spaces. Lightning Storm (rank 3) Nora Cost decrease (-2) Cooldown increase (+1) Lightning Storm (rank 2) Nora Cost decrease (-2) Cooldown increase (+1) Lightning Storm (rank 1) Nora Cost decrease (-2) Cooldown increase (+1) Sword Breaker Nora Cost decrease (-6) Jolt (rank 2) Nora Cost increase (+1) Jolt (rank 1) Nora Cost increase (+1) Charged Disease Breath Nora Cost increase (+4) Cooldown increase (+1) Charged Magic Bomb Nora Cost increase (+2) Cooldown increase (+1) Charged Frost Cone Nora Cost increase (+3) Cooldown increase (+1) Creep and Crawl Nora Cost increase (+2) Bash Nora Cost decrease (-1) AP Cost increase (+1) Cooldown increase (+1) Pin Down Description: This unit makes an attack at RNG 3-5 against target opposing champion. If the target is successfully damaged, the target takes 50% DMG and is Rooted (This champion may not move) for 2 turns. Pistol Shot AP Cost increase (+1) Cooldown increase (+1) Leoss Warcry (rank 2) Nora Cost decrease (-2) Leoss Warcry (rank 1) Nora Cost decrease (-2) Sermon Description: Friendly champions that share a race with this one get +1 DEF, +2 DMG and +5 HP until this champion next moves. This ability does not stack. Vitalize Nora Cost decrease (-2) Description: Other real friendly champions within 5 spaces with 5 base SPD or less get +1 SPD while this unit is in play. This ability does not stack. Reduce Magic Nora Cost increase (+3) Weaken Spells Nora Cost increase (+2) Magnetic Pulse Description: All enemies with equipment within 5 spaces of this champion regain only half the normal amount of AP at the beginning of their turns. Annihilate Nora Cost decrease (-5) Cooldown increase (+1) Desert Walker Nora Cost decrease (-6) Mark AP Cost increase (+1) Cooldown increase (+1) Psychic Jab Nora Cost decrease (-1) Description: When this unit is deployed, the nearest opposing champion takes 8 Psychic damage. Grant: Tempo Nora Cost decrease (-3) AP Cost increase (+1) Cooldown decrease (-1) Paralytic Feedback Nora Cost decrease (-4) Spell Resistance Nora Cost decrease (-2) Stab Nora Cost decrease (-1) AP Cost increase (+1) Cooldown increase (+1) Train Opportunistic Assault Name Change: Train Opportunistic Assault(was Train Assault) Description: Target friendly champion within 5 spaces gains Opportunistic Assault. This ability costs 6 nora. Throw Shield Name Change: Throw Shield(was Shield Throw) Nora Cost decrease (-1) Veiled Flight Nora Cost decrease (-2) Nohkan Do Description: Attacks against this unit miss for 2 AP. This effect can trigger up to 3 times per turn, and does not trigger if this unit is Paralyzed, Distracted or Stunned. Council: Spells Nora Cost increase (+2) Leverage: Yeti Nora Cost decrease (-6) Leverage: Beast Nora Cost decrease (-6) Barbaric Assault Nora Cost decrease (-1) Fire Feed Nora Cost increase (+2) Perseverance Description: Whenever this champion's health falls below 1, it loses Perseverance and it is Cleansed, it's current health is set to 1, and gains Impervious, Impenetrable, and Shielded until the end of turn. Evasive (rank 3) Nora Cost increase (+2) Evasive (rank 2) Nora Cost increase (+1) Deflect: Sand Nora Cost increase (+2) Deflect: Acid Nora Cost increase (+2) Deflect: Electric Nora Cost increase (+2) Deflect: Fire Nora Cost increase (+2) Deflect: Poison Nora Cost increase (+2) Throw Axe Nora Cost decrease (-1) Cooldown increase (+1) Domain: Rock Nora Cost increase (+2) Domain: Vegetation Nora Cost increase (+2) Opportunistic Assault Name Change: Opportunistic Assault(was Assault) Description: This unit makes its base attack at no AP cost on any unit that attempts to disengage from it. Spells and abilities that relocate another unit do not trigger this ability. Arrowshot Nora Cost decrease (-1) Leverage: Lich Nora Cost decrease (-6) Ice Front Description: At the beginning of each turn, all spaces within 3 spaces of this champion become Ice for 4 turns. Avalanche Name Change: Avalanche(was Snow Blast) Tempo Nora Cost increase (+2) Grant: Damage Shield: Magical Cooldown decrease (-1) Bastion of Mobility Description: Friendly champions have Mobility. Dissipate Nora Cost increase (+4) Disease Breath (rank 3) Nora Cost decrease (-2) Cooldown increase (+1) Disease Breath (rank 2) Nora Cost decrease (-2) Cooldown increase (+1) Disease Breath (rank 1) Nora Cost decrease (-2) Cooldown increase (+1) Magical Bomb (rank 3) Nora Cost decrease (-2) Cooldown increase (+1) Magical Bomb (rank 2) Nora Cost decrease (-2) Cooldown increase (+1) Magical Bomb (rank 1) Nora Cost decrease (-2) Cooldown increase (+1) Flamestrike (rank 3) Cooldown increase (+1) Description: This champion makes a Fire attack at RNG 1-5 and +2 DMG. When a champion takes 1 or more damage from this attack, it becomes Charred for 4 turns. Flamestrike (rank 2) Nora Cost decrease (-1) Cooldown increase (+1) Venom Trap Name Change: Venom Trap(was Acid Trap) Grace of the Dead (rank 2) Nora Cost decrease (-2) Grace of the Dead (rank 1) Nora Cost decrease (-2) Hawk Attack Nora Cost increase (+2) AP Cost increase (+1) Cooldown increase (+1) Description: This unit makes a Physical attack at Range 3-6. If attack is successful, the target is Eviscerated for 3 turns. Skeezick Warcry (rank 2) Nora Cost decrease (-2) Skeezick Warcry (rank 1) Nora Cost decrease (-2) Hammer Throw (rank 3) Nora Cost increase (+1) Hammer Throw (rank 2) Nora Cost increase (+1) Hammer Throw (rank 1) Nora Cost increase (+1) Rock Eater Nora Cost increase (+6) Acid Bomb (rank 3) Nora Cost decrease (-2) Cooldown increase (+1) Acid Bomb (rank 2) Nora Cost decrease (-2) Cooldown increase (+1) Acid Bomb (rank 1) Nora Cost decrease (-2) Cooldown increase (+1) Entangle Name Change: Entangle(was Bola Attack) Nora Cost increase (+2) Cooldown increase (+1) Euan's Hammer Name Change: Euan's Hammer(was Ethereal Hammer) Chain Lightning Nora Cost decrease (-1) Cooldown increase (+1) Boulder Toss Name Change: Boulder Toss(was Throw Boulder) Healing Breath (rank 2) Description: Area Effect 2, Range 3: Other champions are Cleansed and healed 25 HP divided by the number of targets (rounded down to a max of 12 HP per target). Healing Breath (rank 1) Description: Area Effect 2, Range 3: Other champions are Cleansed and healed 18 HP divided by the number of targets (rounded down to a max of 8 HP per target). Fire Bomb (rank 3) Nora Cost decrease (-2) Cooldown increase (+1) Fire Bomb (rank 2) Nora Cost decrease (-2) Cooldown increase (+1) Fire Bomb (rank 1) Nora Cost decrease (-2) Cooldown increase (+1) Stone Bomb (rank 3) Nora Cost decrease (-2) Cooldown increase (+1) Stone Bomb (rank 2) Nora Cost decrease (-2) Cooldown increase (+1) Stone Bomb (rank 1) Nora Cost decrease (-2) Cooldown increase (+1) Fire Attack AP Cost increase (+1) Cooldown increase (+1) Magical Attack AP Cost increase (+1) Cooldown increase (+1) Frost Attack AP Cost increase (+1) Cooldown increase (+1) Relocate: Demon Nora Cost increase (+6) Draining Aura Name Change: Draining Aura (was Evil Aura) Nora Cost increase (+2) Relocate: Foe Nora Cost increase (+2) Frost Cone (rank 3) Nora Cost decrease (-2) Cooldown increase (+1) Frost Cone (rank 2) Nora Cost decrease (-2) Cooldown increase (+1) Frost Cone (rank 1) Nora Cost decrease (-2) Cooldown increase (+1) Shadowspawn Nora Cost decrease (-2) Flamestrike (rank 1) Nora Cost decrease (-2) Cooldown increase (+1) Self Destruct Description: This unit destroys itself. Attack: Poison Nora Cost decrease (-2) Attack: Disease Nora Cost decrease (-2) Stealth Nora Cost decrease (-2) Warcry (rank 2) Nora Cost increase (+1) Regeneration (rank 3) Nora Cost decrease (-2) Regeneration (rank 2) Nora Cost decrease (-1) Pummel (rank 3) Nora Cost decrease (-2) Pummel (rank 2) Nora Cost decrease (-1) Barrage (rank 3) Nora Cost decrease (-1) Barrage (rank 2) Nora Cost decrease (-1) Barrage (rank 1) Nora Cost increase (+2) Flight Description: This champion is Flying and has 2 ranks of Sentry. Zombie Plague Description: When this champion successfully damages a non-Undead champion with a basic attack, that champion becomes Plagued. When a Plagued champion is destroyed, a Festering Corpse is summoned in its place, under your control. Planar Bound Fixed an issue where the ability Planar Bound does not prevent abilities like Swallow Whole from being used on a champion. Surge: Lonx Fixed an issue where this ability did not give any bonus damage based on the number of champions with the race Lonx. Sacrifice of De’lim Fixed an issue where this ability would not cost AP or go on cooldown when used. Freeze Fixed an issue where the condition Crystallized would have a duration of 3 turns instead of 2 turns. Elsari Coven Fixed an issue where this ability was not correctly counting the number of Witches. Commander: Draksar Fixed a problem where this ability was not giving the +5 HP and +1 Damage bonus to friendly Draksar. Revere: Firemaw Fixed an issue where this ability was preventing decks with the champion Imp Alchemist from being used.
Forsaken Wastes New Champions Coven Claw Maleficia Utterdark Leviathan Dark Familiar Primal Scrofula New Spells Arcane Enervation Darkweave New Relics Mystic Atelier Champion Changes Lost Queen Upgrade Set 1: Constriction, Entangle (default), Entangling Attack Bone Elemental Starting Abilities: Attack: Physical, Boon of the Undead, Bone Fracture Upgrade Set 2: Consume (default), Stat Bonus: Defense 2, Hunter: Righteous Gravewatcher Speed increase (+1) HP increase (+10) Starting Abilities: Attack: Physical, Boon of the Undead, Exhume, Gravetend Collection of Souls Upgrade Set 1: Transfer Life 1, Inspire, Impart (default) Elsarin Reaper Upgrade Set 1: Dead Eater, Defiant (default) Utterdark Planeshift Starting Abilities: Attack: Magical, Boon of the Undead, Entangle, Confuse Enemy Risen Moga Upgrade Set 2: Curse 1 (default), Entangle, Zombie Apocalypse Sarinda Starting Abilities: Attack: Magical, Death Touch, Dark Healing, Elsari Coven Dusk Creeper Starting Abilities: Rend, Attack: Physical, Boon of the Undead, Soul Collection, Necrosis Upgrade Set 1: Forage, Improve Range, Improve Damage (default) Upgrade Set 2: Assimilate (default), Fading Light Bloodworm Upgrade Set 2: Multiattack 1 (default), Opportunistic Assault, Bloodlust Tortun Bokor Upgrade Set 1: Banditry, Elsari Coven (default) Mysian Lamia Upgrade Set 2: Soultap (default), Weaken Spells, Psychic Anguish Corrupted Guardian Upgrade Set 2: Disease Aura 3 (default), Draining Aura, Desecrated Zone 3 Skeletal Reaper Upgrade Set 2: Souldrinker, Draining Aura (default), Assimilate Lichling Upgrade Set 1: Gift of Scrying, Forced Ignorance (default) Ghost Stalker Starting Abilities: Immunity: Disease, Attack: Magical, Projection
Sundered Lands New Champions Acid Dartwing Myx Siphon Myx Coordinator Daggerpede Serpentfly New Spells Seismic Disturbance New Relics Myx Den New Equipment Serpentor Scale Armor Champions Vindrax Upgrade Set 2: Acid Bomb 1, Acid Bomb 2 (default), Acid Bomb 3 Acid Dragoleech Upgrade Set 2: Acid Bomb 1, Acid Bomb 2 (default), Acid Bomb 3 Skeezick Torch Upgrade Set 1: Flamestrike 1, Flamestrike 2 (default), Flamestrike 3 Sunderpede Starting Abilities: Attack: Acid, Tunnel: Earth, Split, Mountaineer Acid Elemental Min Range decrease (-1) Max Range decrease (-2) Starting Abilities: Attack: Acid, Acid Eater, Acidic Greeting, Scour Upgrade Set 2: Deflect: Acid, Amplify Acid (default) Sand Elemental Starting Abilities: Calcify, Domain: Sand, Attack: Sand Skeezick Torch Upgrade Set 1: Flamestrike 1, Flamestrike 2 (default), Flamestrike 3 Vindrax Upgrade Set 2: Acid Bomb 1, Acid Bomb 2 (default), Acid Bomb 3 Aspect of Violence Starting Abilities: Attack: Physical, Skirmisher, Fury, Unequippable, Furious Attacks, Violence Charged Snogvie the Antbear Races: BEAST, MUTANT Skywing Acidcraw Upgrade Set 2: Acid Bomb 1, Acid Bomb 2 (default), Acid Bomb 3 Skywing Imperator Upgrade Set 1: Acid Bomb 1, Acid Bomb 2 (default), Acid Bomb 3 Myx Adamant Starting Abilities: Attack: Physical, Brood Bond, Vigilance, Vigor: Acid Vindrax Upgrade Set 2: Acid Bomb 1, Acid Bomb 2 (default), Acid Bomb 3 Sunderpede Starting Abilities: Attack: Acid, Tunnel: Earth, Split, Mountaineer Spells Mimic Description: Target friendly champion gains all upgraded abilities of adjacent non-Avatar/Boss/Elite enemy champion. Basic attacks and abilities that change a champion's form are not gained. Blood of the Dragon Description: For 6 turns, all friendly Dragonkin have Damage Shield: Acid 3. Relics Venom Trap Name Change: Venom Trap(was Acid Trap)
Ironfist Stronghold New Champions Amethyst Wing Grintmaw Flamehurler Amber Wing Grintmaw Gravitone Silverclan Purger New Spells Stasis Field New Relics Griffin Perch New Equipment Rock Collection Font Bonus Change Enemy relics may not be deployed inside friendly deployment zones. Champion Changes Dwarven Axe Guard Upgrade Set 2: Riposte 3, Opportunistic Assault (default) Earth Golem Upgrade Set 1: Iron Will, Resistance: Magical 2 (default) Defense decrease (-1) Groble Starting Abilities: Immunity: Fire, Attack: Physical Interrogator Upgrade Set 2: Declare Target, Declare Hunted (default) Stone Colossus Starting Abilities: Attack: Physical, Unstoppable Groble Piledriver Starting Abilities: Attack: Physical, Fury, Unequippable Ironfist Collector Upgrade Set 1: Pilfer (default), Snatch, Hunter: Equipped Stone Dragon Starting Abilities: Attack: Physical, Unstoppable, Warrior Foe Earthmover Starting Abilities: Attack: Boulder, Create Chasm, Rock Defiance Weaponsmith Upgrade Set 1: Craft, Provision (default), Hunter: Equipped Elemental Warstaff Classes: PALADIN, WIZARD Upgrade Set 1: Shielded (default), Spell Resistance, Gift of Scrying Groble Rock Eater Starting Abilities: Vulnerability: Magical, Attack: Physical, Unequippable, Rock Eater Lodestone Construct Starting Abilities: Attack: Physical, Eat Traps, Pilfer Upgrade Set 2: Provision (default), Surge: Equipped Faultbreaker Starting Abilities: Resistance: Physical, Attack: Physical, Tectonic Pulse, Titan, Mountaineer Earth Elemental Starting Abilities: Attack: Boulder, Trail: Rock, Chasm Walker Barbarian Archer Upgrade Set 2: Knockback 1, Knockback 2, Mountaineer (default) Whitestone Gargoyle Starting Abilities: Flight, Attack: Sonic, Statue Form, Inscrutable Form War-Enchanted Groble Starting Abilities: Attack: Magical, Adaptive: Ironfist Clockwork Swarm Starting Abilities: Attack: Physical, Numerous, Complex Machine Barbarian Huntress Starting Abilities: Attack: Arrow, Pet: Tempest Boar Crystal Golem Starting Abilities: Attack: Physical, Splintering, Lethargic, Mirrored Animated Armor Starting Abilities: Immunity: Physical, Attack: Physical Magnetic Rover Starting Abilities: Magnetic Pulse, Faithless, Helpless Dragon Engine Starting Abilities: Attack: Fire, Annihilate, Mobilize Engine Sentinel of Ailur Starting Abilities: Planar Bound, Immobile, Animate Mechanical Crabs Starting Abilities: Attack: Physical, Latch On Groble Dervish Starting Abilities: Attack: Physical, Whirl of Blades Lodestone Armory Starting Abilities: Craft, Throw Shield, Surge: Equipped Rugolth's Revenge Starting Abilities: Attack: Physical, Unstoppable, Lethargic, Stunning Grintmaw Shaman Starting Abilities: Attack: Acid, Lethargic, Starshine, Rock Defiance Grintmaw Bouncer HP decrease (-10) Upgrade Set 1: Opportunistic Assault (default), Massive Leap 2, Improve Range Silverclan Hoplite Starting Abilities: Attack: Magical, Throw Javelin, Complex Machine Silverclan Protector Starting Abilities: Attack: Magical, Complex Machine, Magic Beam Northern Cross Militia Upgrade Set 2: Bodyguard , Antagonize (default), Opportunistic Assault Mounted Hawkmaster Upgrade Set 1: Lay Trap: Boulder 2, Hawk Attack (default), Blood Bond 1 Barbarian Archer* Upgrade Set 2: Knockback 1, Knockback 2, Mountaineer (default) Interrogator* Upgrade Set 2: Declare Target, Declare Hunted (default) Blackstone Gargoyle Starting Abilities: Flight, Attack: Sonic, Statue Form, Inscrutable Form Relic Changes Armory Nora Modifier increase (+10) HP decrease (-1)
Underdepths New Champions Bloodbow Infantry Deep Elf Schemer Minotaur Stoker Vothsair Vanguard Shadowrake Lesser Shadowrake New Spells Red Sand New Relics Ruby Catalyst New Equipment Bloodstained Claws Champion Changes Lavaflow Devourer Upgrade Set 2: Entangle (default), Death Nova: Lava 2, Death Nova: Lava 3 Warogg Damage increase (+3) Starting Abilities: Enrage, Attack: Physical, Unstoppable Deep Elf Fire Dancer Upgrade Set 1: Fire Aura 2, Fire Aura 3, Weaken Spells (default) K'lzik Upgrade Set 1: Poison 2 (default), Poison 3, Entangle Bloodletter Upgrade Set 1: Multiattack 1, Mountaineer, Creep and Crawl (default) Incinerator Upgrade Set 1: Flamestrike 1, Flamestrike 2 (default), Flamestrike 3 Upgrade Set 2: Burn 3 (default), Purging Flames Flameweb Spider Starting Abilities: Immunity: Fire, Attack: Fire, Entangle, Creep and Crawl Greater Pitspawn Starting Abilities: Immunity: Fire, Attack: Physical, Death Touch, Searing Touch, Titan Hook Fiend Upgrade Set 2: Opportunistic Assault, Latch On (default) Magma Elemental Starting Abilities: Flame Armor, Fire Eater, Attack: Fire, Deflect: Fire Weaver Upgrade Set 1: Multiattack 1 (default), Entangle Soulbleeder Upgrade Set 1: Life Siphon (default), Draining Aura, Assimilate Broodmother Upgrade Set 2: Life Siphon, Entangle (default) Lower Beast of Sheoul Upgrade Set 1: Entangle (default), Bleed, Fire Acolyte Norafire Elemental Starting Abilities: Flame Armor, Fire Eater, Attack: Fire, Deflect: Fire Void Spider Upgrade Set 2: Multiattack 1, Entangle, Void Strike (default) Sheoul Disciple Starting Abilities: Immunity: Magical, Attack: Electricity, Psychotic Break Gahlroonling Upgrade Set 1: Antagonize, Opportunistic Assault, Latch On (default) Flowing Ember Starting Abilities: Fire Eater, Attack: Fire, Trail: Fire Wall Flameweb Spider Starting Abilities: Immunity: Fire, Attack: Fire, Entangle, Creep and Crawl Spell Changes Shattered Nerves Fixed this spell so it now functions as dictated in its description.
K'thir Forest New Champions Elven Bureaucrat Fae Bloomwalker Fae Advocate Aurora Lancer Elven Vindicator New Spells Verdant Promise New Relics Dreamblossom New Equipment Amareth's Lexicon Champion Changes Oaken Defender Upgrade Set 2: Defensive Stance 3, Entangle (default) Centaur Interceptor Upgrade Set 1: Hinder Movement, Opportunistic Assault, Phantom Dash (default) Spirit Singer Upgrade Set 2: Cleansing Aura (default), Weaken Spells, Soothing Serenade Falconer Starting Abilities: Camouflage, Attack: Physical, Hawk Attack Elven Strategist Upgrade Set 2: Relocate: Ally (default), Swap 3, Relocate: Relic Rascal Fairy Starting Abilities: Attack: Arrow, Shadowspawn, Knockout, Fairy Flight Elven Bard Starting Abilities: Heal Mass, Attack: Sonic, Battle Hymn Upgrade Set 2: Tempo, Distract (default) Sapling Starting Abilities: Vulnerability: Fire, Attack: Physical, Opportunistic Assault Tree Spider Starting Abilities: Attack: Physical, Windstriker, Habitation, Mountaineer, Omnivore Upgrade Set 1: Entangle, Cocoon, Widowmaker (default) Ancestral Avenger Starting Abilities: Attack: Physical, Titan, Pariah, Ethereal Being Damage decrease (-1) HP decrease (-1) Defense decrease (-1) Wood Elemental Starting Abilities: Attack: Physical, Surge: Plant, Transplant Wind Sprinter Upgrade Set 1: Portal (default), Pace, Mountaineer Outcast of the Flame Upgrade Set 2: Fire Aura 3 (default), Flamestrike 3, Cleansing Flame Bliss the Muse Upgrade Set 1: Hawk Attack (default), Forest Walker, Magic Acolyte Angel Singer Upgrade Set 2: Cleansing Aura (default), Weaken Spells, Soothing Serenade Gnarlwood Tanglefoot Upgrade Set 2: Constriction, Mountaineer (default) Vashal Eremite Upgrade Set 1: Execute (default), Channel: Damage Dugon, Garu Stalwart Upgrade Set 2: Battle Harden 1, Battle Harden 2 (default), Battle Harden 3 Conclave Warden Upgrade Set 2: Entangle (default), Book Burn Dugon, Garu Stalwart Upgrade Set 2: Battle Harden 1, Battle Harden 2 (default), Battle Harden 3 Dragonbark Protector Starting Abilities: Attack: Magical, Magic Beam, Dragonbark Equipment Changes Frostcall Quiver Nora Cost increase (+10)
Forglar Swamp New Champions Firk Executor Firk Thornflinger Firk Mindcaller Firk Paraform Firk Behemoth New Spells Noraweave New Relics Swamp Warts New Equipment Swampwasp Nectar Champion Changes Fly Catcher Upgrade Set 2: Ground, Entangle, Stall (default) Marsh Gargantua Upgrade Set 1: Resistance: Magical 1, Resistance: Magical 3 (default), Resolute Upgrade Set 2: Mobility, Sustain, Opportunistic Assault (default) Poison Elemental Starting Abilities: Amphibious, Immunity: Poison, Attack: Poison Quagmirrian Starting Abilities: Amphibious, Attack: Magical, Hydrate Hydraxor Damage decrease (-2) Upgrade Set 2: Cleave, Tail Sweep (default), Dive 3 Firk Mindweaver Upgrade Set 2: Entangle, Deception (default) Mucker Upgrade Set 1: Constriction (default), Entangle, Domain: Water Death Lily Upgrade Set 2: Entangle, Take Root , Dragging Attack (default) Neuromancer Upgrade Set 2: Entangle, Psychic Jab (default), Telekinetic Thrust Extispicer Starting Abilities: Amphibious, Attack: Psychic, Shadowstrike, Psychic Anguish Salaman Ninja Starting Abilities: Amphibious, Immunity: Fire, Attack: Physical, Flash Bomb Corrupted Overlord Starting Abilities: Amphibious, Immunity: Fire, Attack: Fire, Annihilate, Distichous: FS/UD Circadian Songmaster Upgrade Set 2: Weaken Spells, High Tide (default), Water Veil Moog Gargantua Upgrade Set 1: Resistance: Magical 1, Resistance: Magical 3 (default), Resolute Upgrade Set 2: Mobility, Sustain, Opportunistic Assault (default) Spell Changes Pygmy Hippo Stampede Description: Area Effect 3: 3x Pygmy Hippos with 9 DMG, 5 HP, Crazed Charger, Feeding Frenzy, Amphibious and Skirmisher are summoned randomly in the affected area. Each come into play with 5 AP. Bubble of Protection Description: Target champion gains a Buffer of 35 HP. This overrides any existing Buffer on the champion.
Savage Tundra New Champions Hammerfall Lonx Lonx Marauder Yeti Ancient Jakei Elementalist Lonx Missionary New Spells Snowtide New Relics Sapphire Catalyst New Equipment Snowkite Messenger Champion Changes Icecliff Patrol Upgrade Set 2: Mountaineer (default), Forage Crystal Guardian Starting Abilities: Attack: Physical, Arctic, Iceguard, Endless Devotion Snow Prowler Starting Abilities: Attack: Physical, Arctic, Shadowspawn, Mountaineer, Vulnerable Blizzard Elemental Starting Abilities: Attack: Frost, Ice Eater, Arctic Flight Ice Elemental Starting Abilities: Attack: Frost, Ice Eater, Mirrored, Arctic Flight Jakei Climber Starting Abilities: Attack: Physical, Arctic, Mountaineer, Master Climber Jakei Maiden Speed increase (+1) Snowcharger Cavalry Starting Abilities: Attack: Physical, Arctic, Mountaineer, Quest: Kill Enemy Tundra Whisper Starting Abilities: Arctic, Grand Entrance, Ethereal, Three Wishes Upgrade Set 1: Flight, Blessed, Tempo (default) Upgrade Set 2: Attack: Frost, Attack: Magical (default), Attack: Psychic Crystal Dragon Upgrade Set 1: Trail: Crystal, Freezing Aura (default), Frost Aura 3 Nohkan Guide Starting Abilities: Arctic, Attack: Physical, Command: Dodge, Nohkan Do, Find Pupil Upgrade Set 1: Feint, Motivate, Command: Block Juya White-Eyes Starting Abilities: Arctic Flight, Attack Physical, Declare Target, Stab, Hero
Shattered Peaks New Champions Cyclops Warsmith Cyclopean Firecase Rusty Firecase Speckled Fesh Cyclopean Warcart Cyclops Artificer New Spells Ionization Nora Storm New Equipment Moga Magnet Champion Changes G'hern Punisher Upgrade Set 1: Unstoppable (default), Surge: Moga 1, Consume Moga Trailblazer Upgrade Set 1: Mountaineer (default), Trailblaze Cyclops Seer Starting Abilities: Detection, Attack: Poison, Consume Lightning Elemental Starting Abilities: Attack: Electricity, Electricity Eater, Bolt Mud Elemental Starting Abilities: Attack: Physical, Mudsling, Mudwalker Crowned Sauropod Upgrade Set 1: Resilient (default), Colossal Cyclops Battlefiend Starting Abilities: Attack: Physical, Battlefiend, Warmonger, Consume Voil Progenitor Starting Abilities: Resistance: Physical, Attack: Physical, Summon Bat, Give Refuge: Voil, Titan, Consume Upgrade Set 1: Surge: Moga 1, Surge: Beast, Surge: Voil (default) Calcified Lurker Starting Abilities: Attack: Physical, Calcify, Reclaim Gluttonous Overseer Starting Abilities: Attack: Physical, Motivate, Consume, Swallow Whole, Lethargic Sonic Elemental Starting Abilities: Iron Will, Immunity: Sonic, Absorb , Deafening Aura, Amplify Sonic Overcharged Golem Starting Abilities: Attack: Physical, Paralytic Feedback Cyclops Shaman Starting Abilities: Attack: Electricity, Chain Lightning, Backlash * Upgrade Set 2: Entangle, Relieve (default) Goliath Fesh Starting Abilities: Attack: Physical, Earthbound, Swallow Whole Kanen Lasher Upgrade Set 2: Drive, Entangle (default), Stab Feshcaller Mika Upgrade Set 1: Weaken Spells, Demoralizing Descant, Soothing Serenade (default) Kanen Scavenger Upgrade Set 2: Assimilate (default), Scavenger, Forage Voltaic Slag Starting Abilities: Attack: Electricity, Dissipate, Jolt, Trail: Ooze Upgrade Set 1: Distract, Improve Range (default) Rupture Alpha Upgrade Set 2: Battle Harden 2, Escalation, Boost: Kanen 2 (default) Peaks Dew Starting Abilities: Flight, Attack: Physical, Sustain: Unstoppable Hyaenid Executioner Speed increase (+1) Starting Abilities: Attack: Physical, Execute, Dogpile Upgrade Set 1: Rend 3, Punish (default), Punishing Aura Spell Changes Nublin's Surprise Pies Description: Area Effect 3: 5 Meat Pie relics are Summoned randomly within the affected area with Devourable and Mystery Meat