Competition: Construct the most overefficient champion possible! [Free roonz]

Discussion in 'General Discussion' started by Boozha, Aug 17, 2016.

  1. Boozha

    Boozha I need me some PIE!

    If this works it is a strong contender :p Kalasle, would it?
     
  2. kalasle

    kalasle Forum Royalty

    See comment about potential deployment restrictions on Biogenesis. That would be the main hang-up.

    Edit: Also, Transplant says that is respawns the champ, but I'm not sure if that particular respawn comes with a re-trigger of on-deploy effects. Likely does, but hard to say.
     
  3. Boozha

    Boozha I need me some PIE!

    Let's seeif he can think of a workaround :p
     
  4. Markoth

    Markoth Lord Inquisitor

    I actually have to agree with Mogabaits concept.

    Pre-ordained
    Immortality
    Fleet
    Raze
    Sacrifice
    Soulsift 2
    2 negative abilities.
     
  5. Capitulator

    Capitulator I need me some PIE!

    Well, most abilities distinguish "deployed" from "deployed from the runedock", so as worded it should be ok. I don't have K'thun the Ancient (or Vertical Push) to check if it is currently working that way.

    I think the real question is whether Transplant's "respawn" is a deploy..
     
  6. Boozha

    Boozha I need me some PIE!

    The open problem is which shrine dies first, isn't it?
     
  7. darklord48

    darklord48 Forum Royalty

    Pre-ordained 8
    Immortality 3
    Fleet 10
    Raze 4
    Self Destruct 0
    Lumbering -18
    Helpless -15
    Shrine Defender 5

    -11 Nora in abilities. Shrine Defender grants your shrine 8 HP so it shouldn't die on the last summon.

    Mogabait's version with Mason 2 is one less nora and heals your shrine for 6 each use. Fleet grants 5 AP, enough to mason then self destruct. However you may not have enough time to deploy it repeatedly, activate the ability, kill it, and redeploy 19 times. With minimal stats, the champ should only be 1 nora, so cost isn't a factor.
     
  8. yobanchi

    yobanchi I need me some PIE!

    Aspect of Attrition:
    Nora Cost 30
    Dmg 0 / Rng 0 / Spd 0 / Def 0 / Hp 1

    U1: Immobile: -30
    U2: Devour Life: -35
    Raze: 4
    Immortality: 3
    Shrine Defender: 5
    Dark Favor rank 3: 14
    Necrosis: 4
    Rebirth: 35

    Initial Deploy + devour and rebirth at end of turn:
    10 shrine damage to enemy/you from raze/immortality
    +8 hp for your shrine from Shrine defender. (only 1 for surviving rebirth keeping you above enemy shrine health)
    18 global dmg to enemy champions.

    Rinse and repeat till enemy death.
     
    Goyo likes this.
  9. Capitulator

    Capitulator I need me some PIE!

    While I'm thinking about Transplant, here's an improved version of a Mucker trick I've used.

    Spd: 7, HP: 80, Dmg: 0, Rng 1-1

    Nora Barrier (8)
    Reconstitute (20)
    Vulnerability: Fire (-4)
    Ponderous: (-10) some other negative ability

    U1:
    Lava Front (8)
    Trail: Lava (12)

    U2:
    Mountaineer (4)
    Initiative 2 (10)

    The first on U1 and U2 mean you have to wait for next turn to start but get double the nora per turn. The second two upgrades let you start generating nora straight away, but half as much.

    Usage (using first upgrades):
    - Deploy (become Nora Shielded for 8 turns)
    - Next turn walk 7 spaces over own lava (8+3=11 dmg per tile), generating a total of 77 nora
    - Next turn, reconstitute and repeat

    You only get to do it 2-3 times off the initial Nora Shielded. So run Nora Infusion or a Vashal or something to keep the engine running.
     
  10. Woffleet

    Woffleet I need me some PIE!

    St Champion
    race beast

    u1:
    immobile (-30 nora)
    u2:
    flame siphon rank 1 (5 nora), flame siphon rank 2 (10 nora)

    recharge (4 nora)
    Deploy charge Rank 2 (10 nora)
    power store (15 nora)
    reconstitute (20 nora)
    extraction(20 nora)
    Helpless (-17 nora)


    Atk 0
    Def 0
    Rng 1-1
    HP 31
    6 spd

    This guy gives you mad nora.
     
    Lushiris likes this.
  11. Xirone

    Xirone I need me some PIE!

    Earth Sprite
    Race: Fairy | Class: Wizard | Size: Large

    Champion Stats
    DMG: 12 | SPD: 6 | RNG: 1 | DEF: 2 | HP: 50

    Champion Abilities

    Attack: Physical (+2 Nora)
    Calcify (+4 Nora)
    Defensive Turtle (+4 Nora)
    Fury (+4 Nora)
    Shielded (+4 Nora)
    Void Shield (+6 Nora)

    Upgrade Path I
    Stone Barrage (+10 Nora)

    Upgrade Path II
    Impenetrable (+4 Nora)
     
  12. Zorack

    Zorack I need me some PIE!

    Mucker Mark II
    Text: "Widely known to be the source of server lag."
    Race: Plant
    Class: None
    Size: Small

    Attack: Sonic (2)
    Reconstitute (20)
    Perseverance (8)
    Rapid Growth (Rank 2; 70)
    Homing Sense (0)
    Preordained (8)

    U1
    Lumbering (-18)

    U2
    Helpless (-15)
     
    Last edited: Aug 17, 2016
  13. NevrGonaGivUup

    NevrGonaGivUup I need me some PIE!

    Agressive
    Siren's Song
    Dragging attack
    Slam
    Arrow eater

    Any champ that engages on the opponent's turn is attacked infinitely, assuming that being relocated triggers engagement.

    Aggressive trigger, slam 2 spaces, siren's song pulls back one space, dragging attack pulls back one space, aggressive trigger...

    Continues until the target is dead.
     
  14. potatonuts

    potatonuts I need me some PIE!

    Better get Precision in there too.
     
  15. Boozha

    Boozha I need me some PIE!

    Another contender, if functional, because it's a hilarious idea.
     
  16. kalasle

    kalasle Forum Royalty

    At minimum, doesn't work against 2x2 champs.
     
  17. darklord48

    darklord48 Forum Royalty

    You could add Summon Long Fuse Bomb to have something to knock them into that will deal an additional 20 damage.
     
  18. DrakeArron

    DrakeArron I need me some PIE!

    I wouldn't care if it only worked on incorporeal SP wizard champs, I'd still play a deck with it just to see if I could get it to happen it would be so funny XD
     
  19. devilsrath

    devilsrath I need me some PIE!

    Name: The Devils Rath

    Faction: FW

    Cost: 0 Nora

    HP: 50
    Def: 0
    Range: 1-4
    Speed: 6
    Damage: 12

    Abilities:
    Attack: Physical
    Vulnerability: Acid (-3)
    Vulnerability: Disease (-3)
    Vulnerability: Electricity (-4)
    Vulnerability: Fire (-4)
    Vulnerability: Frost (-4)
    Vulnerability: Magic (-8)
    Vulnerability: Physical (-10)
    Vulnerability: Psychic (-4)
     
    Last edited: Aug 17, 2016
    Bondman007 and SPiEkY like this.
  20. kalasle

    kalasle Forum Royalty

    The lack of basic attack is disturbing.
     
    DrakeArron likes this.

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