The game is not dead. Not before patches and expansions seize to show up, then it is probably dead. Its such a great and special game, only if...
I think ready is a solution. They will still be slow, they are turtles afterall, but it will be easier for them to kontroll fonts and start the...
I have played them a bit lately and in ny opinion they are to slow, both in speed and for attacking(pounderous). You can play full faction kthir,...
The animations on pistol shots shows the tortuns attacking with swords. Doesnt look good at all :p Its not a big deal for the strategic play, but...
I would like to know how to position better. I guess general advice
I agree, although a lategame scenario, this situation coupled with two slipwaters would be very effective. And insanely annoying to play against
I have har success with water generator. I placed it cirka in between shrine and midfont so that newly deployed aquatics can use it and also it...
The strenght of the boghoppers should be speed and mobility because most have some form of leap. Leap 3 is exspensive and it feels like taking it...
Boghoppers have so little defense, one little mistake and they are blown out of the map. They have great ranged units. Besides destiny, theres not...
Ok, i see. They should fix descriptions. Semi aquatics is much better then tahn pure aquatics, but i guess aquatics are cheaper in terms of nora....
Aquatics occupying water spaces only get +1 speed. They dont recieve damage or defence (tested this with mirevixen and mirefolk stalker).
Separate names with a comma.